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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


3 posters

    Levels :)

    MrGerolf
    MrGerolf
    Don't Hurt Me!
    Don't Hurt Me!


    Male
    Number of posts : 53
    Age : 29
    Location : United States
    Registration date : 2010-01-16

    Levels :) Empty Levels :)

    Post by MrGerolf Sat Jan 30, 2010 9:44 am

    I am making a 60 level addon, called "Gerolf 3D"
    does anyone have good tips for level designing? if so, let me know Smile
    if any of you want to contribute, and make a level for me, that would be awesome! i will put you in the credits of the game!
    P.S.
    i know this is off topic, but anyone else get snow??? down here in NC we got allot now Very Happy
    Schabbs
    Schabbs
    Extreme Wolfer
    Extreme Wolfer


    Male
    Number of posts : 3036
    Location : London, England.
    Job : Retired
    Hobbie : Playing Wolf3D/ROTT, eating out, travel, music, snooker
    Registration date : 2007-03-24

    Levels :) Empty Re: Levels :)

    Post by Schabbs Sat Jan 30, 2010 10:08 am

    Paal Olstad has a detailed page about level editing at http://home.online.no/~p-olstad/wolfenstein/design.html .
    There's also a helpful hint file available called WolfTips .



    Brian.
    Cat Productions - mapper
    Dark_wizzie
    Dark_wizzie
    I am Death Incarnate!
    I am Death Incarnate!


    Female
    Number of posts : 5120
    Age : 30
    Location : California, USA
    Job : Investor
    Hobbie : Computers, chess, computer chess, fashion, and philosophy
    Message : I made this forum when I was 13 High on Drugs
    Registration date : 2007-03-24

    Levels :) Empty Re: Levels :)

    Post by Dark_wizzie Sat Jan 30, 2010 10:10 am

    Well, I am just going to list a few basic things Smile
    -Make sure the level can be beat on the hardest difficulty level, starting the level with only a pistol and 8 rounds.
    -Make sure the floor code in one particular room is the same, including a room divided up by static objects.
    -Read... I think it's Warren Buffet's wolf3d level making guide. It's great.



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    Levels :) Empty Re: Levels :)

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