latest screenshots from my "in work" mod:
Last edited by doomjedi on Sun Feb 01, 2009 9:06 am; edited 2 times in total
A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...
I think that I can. how many maps would you like me to make?
lilmanjs wrote:I'm liking the screens and the levels. maybe you could make a desktop wallpaper of some of the screens you have.
Got the files thanks. I just played through the first level and it is just an exceptional piece of work.
Visually this is the most amazing thing I've ever seen in Wolf mod. I can see all your ideas in one place now. I had visualised them all when i had read them but to actually see the gas chambers working and the animated prisoners and everything is even better than I imagined them - Just unbelievable work from everyone involved. You should all be congratulated.
Ok, sent. The sprite count is 860, guard count is 149 but I'd love to be able to add more if i can. Total items is around the 1,040 mark - I just hope the engine can handle it!
Build time on this has been about 21-22 hours
Yes, thought of this.....but the current progress won't allow us. What holds us is merely mapping, mostly coding, meaning the SonderSDL engine Tricob works on.Raziel wrote:It could be nice to see this game being released on Holocaust Memorial day
Can't prove you...but just trust me - it is.But I guess it's worth the wait
Well, forgive me for not revealing all there is in the screenshots I'll leave some to the imagination.Btw dean's screenies doesnt show much same with RonWolf's Maps..
PicNic wrote:Hmm.. Long time ago I posted here ;p.
PicNic wrote:Hmm.. Long time ago I posted here ;p.
That's great. It seems you are happy with the progress of your mod.doomjedi wrote:Sonder project is getting huger by the minute...what can I say.
Sonder dev. forum has currently 46 topics in it Year and 8 month of development and we still got work to do.
Now we are moving to the 4-door feature. It means we'll have 4 different normal doors, and 4 key doors, each one visually and coding-wise corresponding to certain key. I'll look cool, I can promice By the look of the locked door you'll immideiately see which key it needs and if you have it, without the need of trying to open it. This will remind you of Hexen.
Tricob keeps uploading a new Beta virtually each day.