Hello,
I'm new to modding Wolf3D, but tried my hand at creating a replacement title pic for the original DOS version of the game. There is a max size of 65535 bytes for artwork it looks like, and the 320x200 pixel bitmap replacement I created is 65080 bytes. Upon importing it into VGAGRAPH, however, the compressed size is shown as 72995 bytes. Since this is larger than the max, the game isn't able to use it. What options do I have for reducing the filesize of the artwork?
I'm new to modding Wolf3D, but tried my hand at creating a replacement title pic for the original DOS version of the game. There is a max size of 65535 bytes for artwork it looks like, and the 320x200 pixel bitmap replacement I created is 65080 bytes. Upon importing it into VGAGRAPH, however, the compressed size is shown as 72995 bytes. Since this is larger than the max, the game isn't able to use it. What options do I have for reducing the filesize of the artwork?