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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


    Where Have All the Wolfers Gone?

    giftmacher
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    Post by giftmacher Wed Jul 08, 2020 6:58 am

    This place is quiet as always, Discord activity is minimal lately, DHW is dead as dead can be.

    Is it just a temporary lull, or is the interest in Wolf3d and its coummunities a thing of the past?

    Just wondering...
    Wolf3DGuy
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    Post by Wolf3DGuy Wed Jul 08, 2020 8:07 am

    Now that's a great question!

    I think everyone's busy with life and such, to me it looks like some person doesn't even bother posting in a thread if it was made by a person they don't know or don't like in particular and this is why when a newbie tries to post their mod or mods no one will bother to play it or nobody bothers to give a feedback or anything and these days nobody is willing to post anything useful to the public, it's rare when a code tutorial post is made, it's rare to see a texture pack posted, people try to keep their stuff to themselves it seems. The community looks open for everyone but as I see it isn't, because it's torn into pieces, there's the group who's around in ages, who seem to get along well, there's the group of newcomers no one seems to care about and at last but not least there's the ECWolf group as well, each group is different than the other two. The first group don't seem to care about the group of newcomers and basically just ignore them in most parts while the ECWolf group is just that they have their own ways and methods of how to mod Wolf3D. As I said the community's gate looks open, but for newcomers it's basically closed because no one cares about them or about their mods and this is something that could kill the last spark in someone and kill their passion of modding and they will leave, so there's no way to actually fit in the group and then there's the ECWolf group which is to be honest should be a part of the ZDoom community rather than Wolf3D because of all the scripting, the modding tools and how stuff work. I believe this community doesn't work like a community anymore. This is just the way I see things, I mod Wolf3D since 2012, but joined DHW in middle 2017 and posted my mod there, nobody made any post with a single word, no feedbacks, nothing at all. People say the more mod you make the better, I don't see it that way, I prefer quality over quantity, I could release a mod in each month without caring about their quality, but it wouldn't be me, I want to put out something that will catch people's attention, something that will make them play it and return to play it again and again, something that will turn into a classic, you know what I mean, but since no one give their feedbacks, be it positive or negative, as long as it is constructive then I could "evolve" and do what people want to see, but this just doesn't happen at all. Everyone is acting like a "lone wolf" these days. Once again this is how I see things!

    About the discord server, most active members there left the server or got banned, because of extreme disputes that there's more Doom members than Wolfers and the place is basically turning into a mixed bag or mostly a doom server. As I am one of those who got banned I do not know how life goes on on there, but as I have heard about it all the time that this is the case there, then I believe it's quiet there as well then.

    The community looks dead most of the times that's for sure, but as long as people care about Wolf3D and have some interest about it, it's not dead yet.

    EDIT: Actually for instance, I remember when some of us tried to tell Luke Skywalker to reconsider his posting tendencies and he immediately started to ramble about that he is around for ages so he knows how things go in the community and the newcommers should shut their mouth because their opinions are just jealousy, pointless, unintelligent and just straight up pieces of trash.
    Ryu-sama
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    Post by Ryu-sama Wed Jul 08, 2020 12:33 pm

    Life takes its toll. Of course, it does. And it's summer - and Corona. Says much I guess.

    I try to be active here. But I'm not coding or mapping or something like that. I enjoy playing the game (Wolf3D/RtCW) and mods and add ons. And I need to learn a lot for my studies - becoming a doctor isn't that easy.

    I'm also on Discord, but I haven't posted there lately.

    That's all for my part at the moment. Oh, and I'm going to be in hospital at the end of the month. Most likely, I'll be back in two weeks' time.
    Asa
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    Post by Asa Wed Jul 08, 2020 9:39 pm

    I was here many years ago, but only briefly. I lost my computer and everything that was on it, so I had no way or reason to come back until now. I'm not really trying to mod all that much. Mostly I just want to customize the game a little (like adding the god mode sprites to Wolf3D and getting the panting sprite to work the way it should). I am delving into dealing with modding the source code for the first time (to get the god mode sprites to work), and I am editing some aspects of the original levels that I think need addressing. I'm here abit now, but I don't see much activity. I'm just happy that Wolf3DGuy is willing to help me with what I am trying to do. I just got Borland C 3.1 installed, the wolf3d source downloaded and am just about ready to start doing the coding he has shown me need to be done. I'm still trying to figure out how to insert sprites though. WDC isn't very helpful in explaining how to do that. But I will prevail. And I think the Wolf3D community just needs a reset, and that may be what's happening now.
    AryanWolf3D
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    Post by AryanWolf3D Thu Jul 09, 2020 12:29 am

    You should probably use ChaosEdit for graphics, since it's a lot more straightforward.
    Asa
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    Post by Asa Thu Jul 09, 2020 12:42 pm

    @AryanWolf3D wrote:You should probably use ChaosEdit for graphics, since it's a lot more straightforward.

    I will look into that. Thanks.
    Wolf3DGuy
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    Post by Wolf3DGuy Thu Jul 09, 2020 4:31 pm

    @AryanWolf3D wrote:You should probably use ChaosEdit for graphics, since it's a lot more straightforward.

    I definitely can agree with that, I can also recommend it for map making as well, or basically for anything that is possible to do in the editor!

    Unless you work with 128x128 (or bigger) sized maps, then use WDC and also use it to add PC Speaker and adlib sounds or text files for help screens and such, mainly because these things are missing in ChaosEdit, because it is still in prerelease state and I believe it will stay like this forever sadly, unless the author returns which is very unlikely, but hey, one can dream, right?
    Asa
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    Post by Asa Fri Jul 10, 2020 8:17 am

    @Wolf3DGuy wrote:
    @AryanWolf3D wrote:You should probably use ChaosEdit for graphics, since it's a lot more straightforward.

    I definitely can agree with that, I can also recommend it for map making as well, or basically for anything that is possible to do in the editor!

    Unless you work with 128x128 (or bigger) sized maps, then use WDC and also use it to add PC Speaker and adlib sounds or text files for help screens and such, mainly because these things are missing in ChaosEdit, because it is still in prerelease state and I believe it will stay like this forever sadly, unless the author returns which is very unlikely, but hey, one can dream, right?

    I used ChaosEdit to add the sprites. I had already made the changes to the Wolf3D source and recompiled. The graphics in the game were screwed up when I ran the recompiled engine with the modified graphics. I deleted the graphics files and ran the modified engine with a fresh copy of the other files and the graphics still didn't render correctly, so there must be something missing. I did everything exactly as instructed by Wolf3DGuy in this thread.

    I am going to try again, but if I do everything exactly the same way I am expecting exactly the same result. BTW, I am using the files that were modified with the patch that brought them up to v1.4. They were originally 1.1 files. I used the patch that came with ECWolf.

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