Newest Update
=====================================================
Once again, a long time.
I have taken some time.
I fixed 90% of the bugs I saw...
There were many. Actually I had to redo from a earlier version because the newest version crashed.
I redid it, took out the compatiability issues [this mod is now much more compatable]
I decided to undo pointless/very unrealistic edits.
I erased all landmap bugs. They used to be very whacky.
Added some new people, I redid the assassins in the Lunar Subterranean Dungeon [they fight better, not super overpowered anymore!], added doors leading to it.
Fixed bugs where you spawns inside a door... [lol]
I found out the issue where essetional NPCs actually dieing bug was actually a glitch on my end, which I fixed on my end. Shouldn't ever happen to you, tho.
Added new potions and a guy to sell them, and a guy to sell the new weapons/armor.
Rybka V1.11
Heavily modded horse (wild eye stables)
New spells-Immune, Immuneparalyze,Speed,Paralyze, DarkIcestorm, DarkFlamestorm,Supernova,Kill+paralyze,destroy armor
New weapons: Ultima, Dragon Dagger, Sophehem's Mace, Godsword, Everlasting Goldenbrand, Forksaken Blade, Ultima Hally, Worthless Sword
New armor: Rune chestplate, bandos boots, barrows glove, Grand Helm, Elysian Shield, Torag Legs
Fury ammy added
Ammy of kings-new message when worn new effect for wearing it.
Secret hatch in Skingrad barracks;lead to Dark Skingrad, with Dark Guards and a huge dungeon.
Arena regeneration table allow you to use it before the match starts.
Arena betting door: feel free to walk out on a bet and walk back in!
Over 30 new songs added.
Added more guards in Anvil
Skingrad has interesting lighting
Seperate always raining climate in courtyard -Dark Skingrad
Nice ambient thunder noises in the Dark Skingrad castle.
Dark skingrad flooded.
New monsters: Ancient soul 1,2,regenerating ancient soul(modded gatekeeper) Dark Lich and regenerating version, Dark Wizzie, Dark Moderator, Dark Orochi
Added enlarged ring in Count Skingrad's basement;another in Dark Skingrad dungeon.
Alonzo,winson, amir in basement or benerous manor;added guards there;to set no low processing [I will do something with this soon]
2 new fighting styles
Nightwater made to be less reflecting
Some NPC's essetional tags removed
All NPC respawn
Skingrad town has a lake
Benerus Manor anvil has new crates/barrels in basement
Some new/modded factions
New weather (foggy rain)
Killing machine in Dark Skingrad Throne Room.
LOTS AND LOTS OF BUG FIXES
Removed unneeded/unrealistic changes
Removed Terrain Bugs [Those are very nasty sometimes]
Increase compatability with other mods.
Added few new monsters.
Added new location: Bandos Hideout 1
Added new key.
Added new books. Including:
[list]
[*]Argthar's Last Words
[*] Letter
[/list]
They are extensive books with lots of material in them! =]
Bandos Hideout 1 will be an extensive dungeon.
I have added the first room, basement, and just started on the dungeon.
https://wolf3d.darkbb.com/off-topic-f14/mmorpg-project-update7-07-09-please-check-thread-t342-60.htm
Or go to the last page in this thread for the newest change list
AND
lots of pictures! Hoooray! :music:
Last edited by Dark_wizzie on Wed Aug 19, 2009 1:20 pm; edited 8 times in total