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    Super Mario Bros. Maps

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    Super Mario Bros. Maps Empty Super Mario Bros. Maps

    Post by Dark_wizzie Sat Sep 04, 2010 10:26 am

    Hi!
    Recently I made some new maps for the original, super retro, super old, Super Mario Bros! I was... negative 8 years old when it came out. These maps are four maps, for world 1. Nothing new on world 2, 3 ,4 , 5, 6, 7 and 8. The maps are challenging and some experience with Mario is recommended. This is a Nes file that runs with an emulator.
    Cheers!
    http://www.mediafire.com/?n9wbrxwjxt1gm8s



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    Super Mario Bros. Maps Empty MFGG, Mega Mario, Mario Forever, Mushroom Kingdom Fusion, Newgrounds.com

    Post by stathmk Sat Sep 04, 2010 3:59 pm

    I haven't actually played these levels yet, but maybe you can submit them to http://www.mfgg.net/ .

    I had been contacting Travis Steichen, the maker of Mega Mario, because I had all 10 of the top 10 online scores at the time. It's a free computer game download. His forums are now down. If you do a search for Mega Mario on the internet or download.com and you find one where it's described that the goombas insult you, then that's the one I'm talking about.

    I downloaded Mario Forever 4 for free from download.com. It's a lot like Super Mario All-Stars, but with code changes. It's made by Banesoft, Softendo, or Buziol games. If you download Mario Worker, then you get to make your own Mario Forever levels. I had made my own Mario Forever levels. Contact me if you want to work on my Egyptian level.

    Do a search for Mushroom on https://wolf3d.darkbb.com to find Mushroom Kingdom Fusion 0.4 and the 0.41 patch for it. It has Mario, Luigi, Sonic, Tails, other characters, a Doom World, and a Wolfenstein 3D level.

    Mario Remix Boss Edition http://www.newgrounds.com/portal/search/title/Mario%20Remix%20Boss and A Koopa's Revenge http://www.newgrounds.com/portal/search/title/A%20Koopa's%20Revenge are my favorite Mario games on http://www.newgrounds.com/
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Fri Nov 05, 2010 11:49 am

    I am curious as to if anyone actually palyed my levels. Maybe I should make a promational video. But recording lags on this netbook. The levels are done in my style, that is, crazy and difficult. If needed, I can archive an emulator along with my maps. Anyone wanna give it a shot? Smile



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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Per-Scan Fri Nov 05, 2010 12:47 pm

    I haven't seen these until now but I wouldn't mind trying them out. What NES emulator would you recommend? The last time I tried them out (about 5 years ago!) I wasn't that impressed to be honest. I've always found Sega emulation to be much more accurate... Smile
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    Super Mario Bros. Maps Empty Which emulator?

    Post by stathmk Fri Nov 05, 2010 2:15 pm

    Yes, I would like to try the levels if you include an emulator.
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Schabbs Fri Nov 05, 2010 3:00 pm

    stathmk wrote:Yes, I would like to try the levels if you include an emulator.

    I tried it with Nestopia which seems to work. Smile

    http://www.fileinfo.com/extension/nes




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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Per-Scan Fri Nov 05, 2010 5:18 pm

    Thanks Brian. I'll give it a try. Smile
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    Super Mario Bros. Maps Empty I tried NESTopia

    Post by stathmk Fri Nov 05, 2010 7:50 pm

    I tried NESTopia. I can't jump high and I couldn't make it past the first pipe or water. I must be doing something wrong.
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Sat Nov 06, 2010 10:11 am

    http://www.mediafire.com/?p0gnpmodcf3gzrf

    It now includes the emulator. In my layout, I have x as the running key, and c as the jumping key.



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    Super Mario Bros. Maps Empty NEStopia

    Post by stathmk Tue Nov 16, 2010 7:00 am

    Dark_wizzie wrote:http://www.mediafire.com/?p0gnpmodcf3gzrf

    It now includes the emulator. In my layout, I have x as the running key, and c as the jumping key.
    I'm using NEStopia. K is the run or fire button. The jump button is >.

    After playing about 100 times, I was able to get past level 1-1. You really made it difficult. I can't even get to the coins on level 1-2.

    I don't know how to edit roms. I have a suggestion. Please edit level 1-1 so that there are 2, 3, or 4 question blocks at the beginning with 1-up mushrooms in them. That way, if I get 2 or more 1-ups for each of the 100 times that I try to beat the first level, then I might have enough to get past level 1-2.
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Tue Nov 16, 2010 11:36 am

    It's a challenge mapset. Smile I find the level design to be engaging. or, enraging. Maybe a bit of both. Although, because Mario is such an old game, there are many restrictions to what I can make. In fact, I don't even understand the system completely; you find a 1-up mushroom once, and not find it on a replay. Play 1-1 to 1-4 and tell me which was your favorite level, hehe.



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    Super Mario Bros. Maps Empty An emulator with Game Genie codes?

    Post by stathmk Wed Nov 17, 2010 11:35 am

    I can now almost get to the white pipe on level 2.

    In the 90s, I already had bought The Game Genies for The NES, Super NES, Game Boy and the books that go with them. They were sold in North America. They temporarily lock onto your cartridge and let you type in a code to add an advantage or difficulty.

    According to http://www.gamewinners.com/gamegenie.php?game=blnsupermariobrothers.htm , SXIOPO is the code for infinite lives for both players. Does anybody know about an NES emulator that lets you put in The Game Genie codes?
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Wed Nov 17, 2010 2:19 pm

    I LOVE the white pipe area. There's a free 1-up for the very skilled. It's a small area, but the 1-up is well hidden.



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    Super Mario Bros. Maps Empty I beat the game!

    Post by stathmk Thu Nov 18, 2010 9:59 am

    I’ve beaten the game yesterday! It took me hours. If you’re using NESTopia, go to the “Options” menu and select “Cheats.” Under Permanent Codes, click on “Add..” Click the circle for The Game Genie. Type in SXIOPO. If you did it wrong, you will get a message. Then click on “Submit.” Then click on “OK.”

    I’ve gotten the 1-up mushroom near the white pipe twice.

    Level 1-3 took me the longest to beat. I’ve found that jumping on the blooper on the way to the springboard isn’t the way to do it. I wait until the blooper goes to the left. At the correct time, I run and jump landing on the springboard. I held the up and the jump buttons for the first time that I landed on it and jumped to the next brick.

    You added an Easter egg! You replaced Toad with another Bowser and he walks around.

    By the ways, Toad from Super Mario Bros looks like the 1980s Strawberry Shortcake character.

    There are glitches that probably don’t matter as long as you have infinite lives. Sometimes on level 1-4, Mario would die when he wasn’t even touching a laser or flame. I was on level 2-1, and a glitch caused it to end before I could get very far. I had over 300,000 points. So I started from Level 2-1 by using Game Genie codes. Level 2-1 is an endless loop. So I warped to 3-1 by using Game Genie codes to see if the 1-up trick with the Koopa Troopers on the steps would work. It didn’t work. But it also didn’t work in the regular Super Mario Brothers rom so I know the glitch isn’t your fault. On level 4-1, going down the pipe causes the level to start over. Completing level 4-1 will go to level 3-2.

    You might like Mario Forever from download.com. It’s free, legal, and a lot of fun. It’s a lot like Super Mario All-Stars for The Super Nintendo with coding upgrades.

    There was a game in Japan that literally translates to Super Mario Brothers 2. It did not do well with American test audiences. The Japanese Doki Doki (Nervous, Hysterical) Panic: The Dream Machine had its beginning sequence taken out, the Arab or Persian music changed, the characters changed, and the game upgraded to the American Super Mario Bros 2. The American Super Mario Brothers 2 was released as Super Mario Bros USA in Japan. You can get The Japanese Super Mario Bros 2 (Not The Doki Doki Panic Version) as The Lost Levels on The Super Mario All-Stars cartridge for The Super NES.

    There were 2 times that I’ve gotten 777 on the slot machine in Super Mario Bros 2 in Super Mario All-Stars! You get 10 more lives.
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Tue Nov 23, 2010 11:57 am

    Yes, I've already played Mario Forever. Although, as ironic as it sounds, I am stuck at world 5. Good job spotting that easter egg. Smile

    I actually finished the Lost Episodes. Those were challenging to beat, although I beat them on the Mario Deluxe version, which had slightly easier Lost Episode levels. That was the inspiration for this set of maps. The "glitch" you mentioned was more of a grapihcal glitch. There are limitations all over this old game, so sometimes the game couldn't show all the objects. The original producers did a good job to work around all that, as I never saw all those glitches in the original game... maybe my editor is just bad. I dunno.

    I think I creaated a great set of challenging maps, with some interesting scenarios. I don't want them to be "the same thing over and over again".

    Somone else, it is your turn to play the Dark_wizzie Mario Game!!!!!!! Arrow



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    Super Mario Bros. Maps Empty Mario Forever Updated to 5.0

    Post by stathmk Sun Nov 28, 2010 6:45 pm

    Dark_wizzie wrote:Yes, I've already played Mario Forever. Although, as ironic as it sounds, I am stuck at world 5. ...
    Levels 6-2 and 8-3 are the hardest at first on Mario Forever. I’ve made my own levels with Mario Worker from download.com.

    There’s also a Mario Forever Advance edition on download.com. It’s the same levels, but with more difficulties. I’ve beaten it too and found all the secrets.

    Dark_wizzie wrote:I actually finished the Lost Episodes. Those were challenging to beat, although I beat them on the Mario Deluxe version, which had slightly easier Lost Episode levels. ...
    I don't remember Mario Deluxe. Do you mean Mario Forever Advance?

    I’ve gotten an email that download.com updated Mario Forever to version 5.0 on November 22nd: http://download.cnet.com/Super-Mario-Bros-3-Mario-Forever/3000-7433_4-10344976.html?tag=api&tag=nl.t700 .

    CNET Updater Email wrote:What's new in this version: New powerful graphics algorithms. Smoother graphics and scrolling. The background graphics were upgraded. New visual effects. New help signs for beginners. New pipe shortcuts. More compression: game installer now has 16mb not 24mb. New Mario Forever logo on start game. Credits changed. Save Game room was upgraded. Changed difficulty level.
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Mon Nov 29, 2010 12:28 pm

    Nov 22nd 2010? Then it's new and I must check it out sometime. Here is Super Mario Deluxe, the article as shown on Wikipedia. http://en.wikipedia.org/wiki/Super_Mario_Bros._Deluxe
    Got 9.9 and 10/10 scores from people everywhere.



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    Super Mario Bros. Maps Empty Super Mario DX

    Post by stathmk Mon Nov 29, 2010 12:46 pm

    Dark_wizzie wrote:Nov 22nd 2010? Then it's new and I must check it out sometime. Here is Super Mario Deluxe, the article as shown on Wikipedia. http://en.wikipedia.org/wiki/Super_Mario_Bros._Deluxe
    Got 9.9 and 10/10 scores from people everywhere.
    OK. Now I remember it. I thought it was called Super Mario DX. I think that I played it at Target, Walmart, Sears, or Meijer's. I remember the You VS. Boo feature.

    Super Mario XP for The PC is free. It's like Super Mario Bros., but with extra coding features. No emulator is necessary. I found it impossible to get past world 7.
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Tue Nov 30, 2010 11:36 am

    Impossible as in too difficulty? I played my own first level of my set yesterday and beat it on my first try. Got lucky, I did. Smile



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    Super Mario Bros. Maps Empty Other Free Mario Games For Christmas

    Post by stathmk Sat Dec 18, 2010 6:38 am

    In the Fileplanet.com email newsletter, here are some other free Mario games for Christmas: http://blog.fileplanet.com/2010/12/16/a-freegame-of-mario-for-christmas/
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Tue Jan 04, 2011 12:24 pm

    You ought to snag yourself the Mario Deluxe for Gameboy Color. It has the original levels plus the hardcore "lost episodes". Great play. The latter is fun with a tinge of frustration.



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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Mon Jan 10, 2011 12:03 pm

    By the way, is anyone interested in more Mario levels? Just curious.



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    Super Mario Bros. Maps Empty Mario Forever 5.01

    Post by stathmk Sun Jan 16, 2011 2:24 pm

    Mario Forever has been updated to version 5.01 on download.com.
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Tue Mar 29, 2011 12:16 pm

    I've finished Mario Forever a few weeks ago. World 8 is hard, but I got through. It's actually 95% all learning the tips and tricks to getting through the level. After I finished world 8, I can beat it often now.



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    Super Mario Bros. Maps Empty Secret Levels

    Post by stathmk Tue Mar 29, 2011 2:14 pm

    Dark_wizzie wrote:I've finished Mario Forever a few weeks ago. World 8 is hard, but I got through. It's actually 95% all learning the tips and tricks to getting through the level. After I finished world 8, I can beat it often now.
    There are hardcore and other secret levels. To get to hardcore level 1-1, jump into the bricks under what I think is the last pipe in 1-2. The exit to the goomba party is in world 1-3. You can use the turtle shell in The Goomba Party to bounce back and forth to kill a lot of goombas to get several 1-ups. The Koppa The Devastator level is from world 2, I think. Go as far to the left after beating Koppa The Devastator, so that you stay on the screen longer so that you get 29 lives. There are also warp zones. In an earlier version of Mario Forever, I've used the beetroot to get to the pipe in 6-3. It took me to a pit on the left.

    On level 1-1, go to the left and press down to go into a pipe to the 1-up mushroom plague!

    There's a hidden star in world 7-1. There are 2 or 3 hidden 1-ups in world 7-2 or 7-3, whichever one has the bridge parts.

    Go to the 3 pipes at the beginning where you select a saved game, then go right for where you get an item for 1 or 2 lives. Jump over the wall on the right to go to the other secret levels. I've gotten all of the secrets and beaten all of the game. Beating hardcore level 2-4 doesn't get you anything except credit for the checklist. The Funny Tanks, hardcore 2-3, or hardcore 2-4 must be the hardest levels in the game.

    I've beaten Mario Forever Advanced and gotten all of the secrets and hidden levels for it too!
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    Super Mario Bros. Maps Empty Mario Forever updated again.

    Post by stathmk Thu Jun 30, 2011 6:57 am

    In an email from CNET, it said that Mario Forever is updated to version 5.011. I clicked on the link to http://download.cnet.com/Super-Mario-3-Mario-Forever/3000-7433_4-10344976.html?tag=mncol;1 . The page says "updated: June 22, 2011," but they just forget to change the text from "version 5.01" to "version 5.011."
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    Super Mario Bros. Maps Empty Mario Forever 5.9

    Post by stathmk Wed Dec 14, 2011 6:59 am

    Mario Forever 5.9 has been released today: http://download.cnet.com/Super-Mario-3-Mario-Forever/3000-7433_4-10344976.html?tag=api&tag=nl.t700
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Wed Dec 14, 2011 1:19 pm

    "
    What's new in this version: Version 5.9 may include unspecified updates, enhancements, or bug fixes.
    "

    Gotta love that.



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    Super Mario Bros. Maps Empty New Mario Forever Update

    Post by stathmk Fri Apr 06, 2012 10:31 am

    There was a new Mario Forever update released 4 days ago: http://download.cnet.com/Super-Mario-3-Mario-Forever/3000-7433_4-10344976.html?tag=api&tag=nl.t700
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Fri Apr 06, 2012 2:08 pm

    Any idea what the changes are?



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    Super Mario Bros. Maps Empty Good Question

    Post by stathmk Fri Apr 06, 2012 2:10 pm

    Dark_wizzie wrote:Any idea what the changes are?
    That's a good question. I haven't played this version or the previous 2 or 3 versions yet.
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    Super Mario Bros. Maps Empty Very odd forgotten Mario Rom

    Post by stathmk Mon Dec 03, 2012 3:00 pm

    Wizzie, I thought that you'd like to watch this very odd, commercially sold Mario rom: https://www.youtube.com/watch?v=E0HQOKmAPRA

    What program do I use to make Super Mario Bros roms the way that you did?
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Mon Dec 03, 2012 3:05 pm

    "YY-ME" editor.



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    Super Mario Bros. Maps Empty The New Super Mario Forever 2012 is updated

    Post by stathmk Fri May 10, 2013 4:28 pm

    The New Super Mario Forever 2012 is updated: http://download.cnet.com/New-Super-Mario-Forever-2012/3000-7433_4-10344976.html?tag=api&tag=nl.t700&s_cid=t700&ttag=t700
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    Super Mario Bros. Maps Empty Insane glitch in Super Mario Bros!

    Post by stathmk Tue Jul 01, 2014 6:14 pm

    Insane glitch in Super Mario Bros!: https://www.youtube.com/watch?v=Rfmyxck4GCA
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Tue Jul 01, 2014 7:06 pm

    Wow.

    Glitchy game, meng.



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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Guest Wed Jul 02, 2014 10:31 am

    Hi Sergio!


    Last edited by Chokster37 on Sat Jul 05, 2014 1:18 pm; edited 1 time in total
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    Super Mario Bros. Maps Empty Re: DOS Wolf3D

    Post by stathmk Wed Jul 02, 2014 11:15 am

    Chokster37 wrote:Reminds me of the pushwall keeps moving into the next level bug in Dos wolf3d Smile

    Super Mario Bros. Maps EnergizerBunny
    Cool. I watched your video.  Did you modify/program the glitch yourself with your DOS Wolf3D copy?
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Wed Jul 02, 2014 2:36 pm

    Chokster37 wrote:Reminds me of the pushwall keeps moving into the next level bug in Dos wolf3d Smile

    Super Mario Bros. Maps EnergizerBunny
    You just broke the universe, congrats.  cheers



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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Thomas Wed Jul 02, 2014 3:24 pm

    Is that bunny wearing flip flops?!?!
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Wed Jul 02, 2014 4:38 pm

    Thomas wrote:Is that bunny wearing flip flops?!?!
    Or are the flip flops wearing the bunny?!  alien



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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Andy Thu Jul 03, 2014 7:39 am

    Thomas wrote:Is that bunny wearing flip flops?!?!
    Everybody has to be a d-bag now!  Razz
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    Super Mario Bros. Maps Empty Super Mario Bros 3: Mario Forever Flash update

    Post by stathmk Sun Jul 06, 2014 9:29 am

    I post on this thread the Mario Forever updates.  There was an update to Super Mario Bros 3: Mario Forever Flash on June 26: http://download.cnet.com/Super-Mario-Bros-3-Mario-Forever-Flash/3000-7433_4-10915947.html?tag=api&tag=nl.t700&s_cid=t700&ttag=t700&ftag=
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Sun Jul 06, 2014 11:45 am

    No changelog = Boooo.



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    Super Mario Bros. Maps Empty Super Mario Maker

    Post by stathmk Wed Sep 09, 2015 11:09 am

    Dark_Wizzie, I thought that I’d let you know that Super Mario Maker is in stores in 2 days.  You get to make your own levels in it.  Somebody on Youtube said that the 4 modes are Super Mario Bros, Super Mario Bros 3, Super Mario World, & Super Mario Bros U.  If this existed in 1991, then I’d be so addicted.
    https://en.wikipedia.org/wiki/Super_Mario_Maker
     
    Personally, I made my own levels with Mario Worker for Mario Forever.
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    Super Mario Bros. Maps Empty Re: Super Mario Bros. Maps

    Post by Dark_wizzie Tue Sep 22, 2015 12:35 am

    Yeah. I saw a livestream during E3 where people played custom maps from Mario Maker. There were some very trippy things.



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    Super Mario Bros. Maps Empty Super Mario Maker for Nintendo 3DS

    Post by stathmk Tue Nov 22, 2016 10:34 am

    Super Mario Maker for Nintendo 3DS arrives on December 2!: https://www.youtube.com/watch?v=9zhE5Sb45O4
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    Super Mario Bros. Maps Empty Mario & ID Software Theme For Today

    Post by stathmk Fri Dec 02, 2016 7:37 pm

    Mario & ID Software Theme For Today
     
          -Super Mario Bros 3 was my favorite video game before Wolfenstein & I remember wishing to make a Mario or Wolfenstein game.  I have a Mario theme because today, December 2, Super Mario Maker for The Nintendo 3DS hit stores.
          -In this History of ID Software video, a fan remade the first level of Super Mario Bros 3.  Go watch here for a couple seconds & then here for a little while.  It goes from about 6:45 to about 9:12 minutes in this video with "Dangerous Dave in Copyright Infringement" & it's only the first level.  I hear the video is wrong & that Ideas From The Deep & ID Software are not the same company.  Watch the 6:07 minute video of ID Software's updated Super Mario Bros 3 remake.
          -Here’s Super Mario Bros level 1-1 & level 1-2 in Doom 4's Snapmap!
          -Super Mario Fusion or now Mushroom Kingdom Fusion will remind you of ID Software.  Read the FAQ here & here.  It has a Wolfenstein level, a Commander Keen level, a Retro world, & even a Doom World.  You must read the FAQ before contacting the developers of Super Mario Fusion because they are serious about that.  Or download from wolfensteingoodies.com the game, music part 1, & music part 2.

    These other facets of Mario games & trivia don’t have anything to do with ID Software, but are a lot of fun:
     
          -I have saved Mario Forever version 4.0 before it was taken down from cnet.  It’s made by Buziol Games, which is now called Softendo.  It has elements of Super Mario All-Stars, Super Mario Bros, Super Mario Bros 3, Super Mario World, Super Mario World 2: Yoshi’s Island, & custom elements.  Jump over the wall to the right of the 3 warp pipes to go to certain secret levels.  Download version 4.0 worlds file 1-1-2 with saved game pipes for the opening animation, world 1, world 2, my high score, & all secrets unlocked.  Download version 4.0 worlds file 3-4-5 with saved game pipes for world 3, 4, 5, my high score, & all secrets unlocked.  Download version 4.0 worlds file 6-7-8 with saved game pipes for world 6, 7, 8, my high score, & all secrets unlocked.  Download The "New" Super Mario Forever version 2016-08-12 from cnet or wolfensteingoodies.  It includes an improved Mario Forever (Without my save game states) with extras.  Here’s Mario Forever wallpapers.
          -If you like making Mario levels somewhat like in Super Mario Maker, then there’s Mario Worker for The PC.  (I think that you have to disable autoprotect in Norton 360 to download.)  Or download from wolfensteingoodies.  You get to make your own Mario Forever-style levels, but it was before Super Mario Maker & it doesn’t have as much functionality.  I think that you press Z and X to run or jump.  I had made a level where you get to kick the turtle shell, kills Lakitus & spinies, get hundreds of lives, & millions of points.  You can download user created Mario Worker levels from this message board here or here.  Or download a different set from wolfensteingoodies that I’ve collected from a web site before it went down.
          -Download Super Mario Galaxy from cnet from wolfensteingoodies or pics. 
          -Dark_wizzie made a Super Mario Bros game with 4 levels & I’ve beaten it.  I think that the old NT Games web site had Super Mario Bros 3 games.
          -To download Super Mario Bros 3: The Lost Levels with an emulator, read here or click on my site for all the files.
          -There’s a way to emulate the e-reader cards for Super Mario Advance 4: Super Mario Bros 3, but I don’t know how.  Some of the cards are new levels.  View video for the Wii U virtual console version new levels here or here.  I might buy a Wii U.
          -Nintendo re-released the NES & one of the games included is Super Mario Bros 3.  Read at Wolf3D Haven or Diehard Wolfers.
          -Super Mario Bros 3's Game Genie codes are on Youtube & gamegenie.com.
          -The Mario Forever Remake version 3.1 has its own web site, or go to my site for the game & music data.
          -For April Fools’ Day one year, I used colored pencils to fill out an old coloring contest entry with Mario characters at The Culver’s Restaurant that I work at.  View the scan.  One of the girls that worked there said that Super Mario Bros 3 is her favorite Mario game except for Super Mario Sunshine.
          -There are Easter eggs.  In Super Mario Bros 3, the world 4 map screen is a turtle.  The eastern part of the map of world 3 is Japan.  I thought that the castle is Tokyo & the gold dot is Nintendo of Japan.  The warp flute from Super Mario Bros 3 uses the same tune as The Legend of Zelda's flute.  When you rescue the princess, she pretends she is from the first game & jokes that the princess is in another castle.
          -These are funny.  Game Theory: Why Mario is Mental part 1 & part 2, Bowser's Broken Home in Super Mario, Mario is a comedian impersonating a communist?, "Mario, The Problems with Princess Peach," (The Super Mario Bros 3 stage play theory starts at about 8:30), & watch this video of Super Mario Sunshine where Bowser Jr talks to Mario & then read the description.  These all remind me of "A Koopa's Revenge" & "A Koopa's Revenge 2."
          -I have Mario comedy theories too.  My first theory is that there are 4 other Mario alter egos.  There’s the dream Mario from Super Mario Bros 2 because the way you are in a dream isn’t the actual you.  There’s Paper Mario.  There’s a toy Mario with a crank in his back.  There’s the doppelganger Mario from Super Mario Sunshine.  The main Mario must be in the other games.  I also have a theory that Mario's koopa turtles & The Teenage Mutant Ninja Turtles are from The Galapagos Islands because they are oversized, walk on 2 legs, & speak English. 
          -There are other facets of Mario that I would have liked to talk about, but I don’t have the time to.  I need to go back to Wolfenstein, Doom, & their clones.

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