so what are some new features that you would love to see in wolf3d mods. I know I'd love to see alarm lights. not all of the lights would be alarm lights but the ones that are would trigger an alarm that would send a ton of guards from different security stations at you. I'd also like to see the feature of having a little sound played once your health gets below 10%. no I don't mean that heartbeat sound, but something like B.J.(or whoever you are) saying damm I'm gonna die. that would be cool. so what features would you like to see?
+4
Raziel
Unusedbattery
Dark_wizzie
lilmanjs
8 posters
features you'd like to see in wolf3d mods
lilmanjs- Hardcore Wolfer
Number of posts : 1143
Age : 35
Location : kansas, U.S.A
Hobbie : playing wolf3d addons like crazy
Message : what would we do without wolf3d?
Registration date : 2007-04-17
Mods being worked on:
The Mutant Uprising, Final Fight 2
Mod ideas:
Stargate SG-1 addon, Mega Man addon
Team Aardwolf Mods:
The Mutant Uprising, Ghost
Mods being worked on with other people:
Return to Castle Hollehammer with Raziel A. (Karharis)
Award winning mods:
The Final Fight
Dark_wizzie- I am Death Incarnate!
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Age : 30
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Message : I made this forum when I was 13
Registration date : 2007-03-24
Wolf3d Haven
Minute Logic Blog
Unusedbattery- Freshmen
- Number of posts : 24
Age : 34
Registration date : 2008-05-11
As many Wolfenstein 3d mods, I always found gun bobbing a nice feature. Don't ask me why, I just think it makes a nice addition to realism.
PicNic- Veteran
Number of posts : 1584
Age : 31
Registration date : 2007-04-16
Moha has it.
Raziel- Seasoned Wolfer
Number of posts : 361
Age : 36
Location : Israel
Hobbie : Blasphemous Noise and Wolfenstein3D
Registration date : 2007-07-08
Almost every new mod has it.. Even old onesWolfenstein3D Fan wrote:Moha has it.
Someone needs to code gun bobing like in doom, so when you stop moving the gun goes back to his place..
STORMING THE FRONT WITH A SCHMEISSER IN HAND!
Raziel A.
PicNic- Veteran
Number of posts : 1584
Age : 31
Registration date : 2007-04-16
Lol. Yes I know .
briancough- Can I Play, Daddy?
- Number of posts : 25
Age : 37
Registration date : 2008-07-09
Vertical heights . Stairs .
A ladder that you can ascend and possibly it warps you to another room providing the illusion that you climbed a ladder .
water pools , yes. Under water travel would be awesome but prob difficult. .
Vehicles. Vehicles may sound crazy but I can see a mod where a gun is modded to be bike handles and the speed is upped when in use. When you get off bike it is a static object. I see this as possible.
Now that we have life like skies I can even see an airplane mod for the game .
Planes that drop supplies .
Character sprites that are there FOR STORY like modern games, like at base camp.
For down ward stairs you could simply for a few steps 2-3 have the height of bJ seem to go down as if he were crouching or getting shorter .
If you can make a teleporter deal you could easily have BJ go under water, ice ...that is if you can model rooms full of supposed water
A star wars mod where you travel in the falcon and journey to new worlds .
A modding program where you can add objects to the game rather than edit every object already there.
A ladder that you can ascend and possibly it warps you to another room providing the illusion that you climbed a ladder .
water pools , yes. Under water travel would be awesome but prob difficult. .
Vehicles. Vehicles may sound crazy but I can see a mod where a gun is modded to be bike handles and the speed is upped when in use. When you get off bike it is a static object. I see this as possible.
Now that we have life like skies I can even see an airplane mod for the game .
Planes that drop supplies .
Character sprites that are there FOR STORY like modern games, like at base camp.
For down ward stairs you could simply for a few steps 2-3 have the height of bJ seem to go down as if he were crouching or getting shorter .
If you can make a teleporter deal you could easily have BJ go under water, ice ...that is if you can model rooms full of supposed water
A star wars mod where you travel in the falcon and journey to new worlds .
A modding program where you can add objects to the game rather than edit every object already there.
stathmk- Veteran
Number of posts : 1791
Age : 44
Location : Indiana, United States
Job : fast food worker & wolfensteingoodies.com webmaster
Hobbie : old games & young dames
Registration date : 2008-04-08
Go to http://www.wolfenstein3d.co.uk/adds_DOOM2.htm to download Astrostein and The Portal. The Portal has stairs and underwater travel. I don't know if Astrostein has stairs and underwater travel.briancough wrote:Vertical heights . Stairs . ...
water pools , yes. Under water travel would be awesome but prob difficult. ...
Go to https://wolf3d.darkbb.com/off-topic-f14/doom-addon-help-t769.htm and down to "Most Clever one-level Doom 2 wad?" In Doom: The Arcade Game, you get to swim underwater in the green acid.
Valts- Seasoned Wolfer
Number of posts : 384
Age : 39
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Job : Student (Estonian University of Life Sciences)
Hobbie : reading, history, poker, billiard and snooker, gaming
Message : I am mapper.
Registration date : 2007-05-16
in Orb of Dilaaria was underwater travel
PicNic- Veteran
Number of posts : 1584
Age : 31
Registration date : 2007-04-16
briancough wrote:A modding program where you can add objects to the game rather than edit every object already there.
Use FloEdit.
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» Ideas/features not yet tested in a Wolf3d engine
» Using Read This and End Art as Choose your own Adventure Features in Mods
» Best mods to date making good use of advanced SDL features
» Wolf3d makes nitemare3d features
» Ideas/features not yet tested in a Wolf3d engine