First I pressume how to add new images (VGAGraph) to
engine... Since that is what you have to do first.
Well... after you done that, open WL_Agent.C and search for
"case -1:" (without quotes)...
Now you should see something like this:
Change it to this:
And now every time you strike with the knife or run out
of ammo, BJ's face will change for a second to another
expression...
---
Now for the second minor tutorial:
Open up WL_Main.C and search for the "NewGame"
(without guotes)...
Now change it to this:
Now whenever you start game with hardest difficulty setting,
you only have 75% health and machinegun... Oh, and the
level is 10.
engine... Since that is what you have to do first.
Well... after you done that, open WL_Agent.C and search for
"case -1:" (without quotes)...
Now you should see something like this:
- Code:
case -1:
ob->state = &s_player;
if (!gamestate.ammo)
{
gamestate.weapon = wp_knife;
DrawWeapon ();
}
else
Change it to this:
- Code:
case -1:
ob->state = &s_player;
if (!gamestate.ammo)
{
StatusDrawPic (17,4,BJMADPIC); // Change to your liking
facecount = 0;gotgatgun=1;
gamestate.weapon = wp_knife;
DrawWeapon ();
}
else
And now every time you strike with the knife or run out
of ammo, BJ's face will change for a second to another
expression...
---
Now for the second minor tutorial:
Open up WL_Main.C and search for the "NewGame"
(without guotes)...
Now change it to this:
- Code:
void NewGame (int difficulty,int episode)
{
memset (&gamestate,0,sizeof(gamestate));
gamestate.difficulty = difficulty;
gamestate.nextextra = EXTRAPOINTS;
gamestate.episode=episode;
startgame = true;
if(gamestate.difficulty =< gd_medium)
{
gamestate.weapon = gamestate.bestweapon
= gamestate.chosenweapon = wp_pistol;
gamestate.health = 100;
gamestate.ammo = STARTAMMO;
gamestate.lives = 3;
}
else
{
gamestate.weapon = gamestate.bestweapon
= gamestate.chosenweapon = wp_machinegun;
gamestate.health = 75;
gamestate.ammo = STARTAMMO;
gamestate.lives = 3;
gamestate.mapon=9;
}
}
Now whenever you start game with hardest difficulty setting,
you only have 75% health and machinegun... Oh, and the
level is 10.