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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


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    Post by Dark_wizzie Sun Mar 25, 2007 10:00 am

    First topic message reminder :

    NOTE TO ALL LEVEL CONTRIBUTORS: You can put up to 699 static objects at one time. If you are going over 399, that's fine!
    =================================================================================================

    We are currently working on a 60-level wolf3d add-on with code changes and very little new graphics. Some levels will have plenty of pushwalls and mazes, so getting 100% everything is quite difficult.
    There is a surprise for those who find the hardest to find secrets in each episode.

    Latest Uploaded Version: V16a


    The new zip has an updated wordpad file, new vga files, the 2 new titles screens and now plays ok in both Dos and SDL. All 60 levels have been done and Toni's latest SDL exe is included. I am now done chaging the levels.


    http://www.mediafire.com/?kghnv3gwgml

    Episode 1: The Blastin' Fortress
    E1L1 - Meldar's Maze - Dark_wizzie
    E1L2 - Round n' About - Dark_wizzie
    E1L3 - Bastille - Ack
    E1L4 - Sewers - Dark_wizzie - Not the same as level "Sewers Revisited"
    E1L5 - Boundary - Ack
    E1L6 - Cell Block - Jayngo
    E1L7 - Target Practice! - Dark_wizzie
    E1L8 - Nazi Base - Dark_wizzie - 80+ Secret Pushwalls
    E1L9 - Deja Vu - Jpb
    E1L10 - Very Hidden - Dark_wizzie

    Episode 2: Mutant Knowledge
    E2L1 - Get It On! -Schabbs
    E2L2 - Fortress - Ack
    E2L3 - Patience - Dr. Chainsaw, Edited by Dark_wizzie
    E2L4 - Underground - Dark_wizzie
    E2L5 - Codename Grey - Valts - Req some pushwalls to finish.
    E2L6 - Hidden Vault - Dark_wizzie
    E2L7 - Elevator Crash - Dark_wizzie
    E2L8 - Heft - Ack
    E2L9 - The Boss - Schabbs
    E2L10 - House of FUN!!! - Dark_wizzie

    Episode 3: Sewer Unrest
    E3L1 - Loss - Valts - Req. a pushwall to finish. - Loss means The Castle in Estonian
    E3L2 - Murgatroyd - Ack
    E3L3 - Run Around - Ack
    E3L4 - Secret Love - Schabbs
    E3L5 - Startin' Over - Schabbs
    E3L6 - Stayin' Alive - Schabbs
    E3L7 - Almost There - Dark_wizzie [Difficult]
    E3L8 - Storage - Dark_wizzie
    E3L9 - Sewers Revisited - Dark_wizzie/Schabbs [Difficult]
    E3L10 - Blue Skies - Schabbs

    Episode 4: Undieing
    E4L1 - Undieing - Dark_wizzie
    E4L2 - Blue Velvet - Schabbs
    E4L3 - Double X - Ack
    E4L4 - Marsh Grotto - Dark_wizzie
    E4L5 - Colonnade - Dark_wizzie
    E4L6 - Return - Wlhack
    E4L7 - Red House - Schabbs
    E4L8 - Bits and Pieces - Schabbs
    E4L9 - Stormy - Schabbs
    E4L10 - Night Fever - Schabbs

    Episode 5: Route of all Evil
    E5L1 - Alloy - Dark_wizzie
    E5L2 - Desolated - Dark_wizzie
    E5L3 - Red Red Wine - Schabbs
    E5L4 - Patch It Up - Thomas
    E5L5 - Tragedy - Schabbs
    E5L6 - Brown Sugar - Thomas
    E5L7 - Incense and Peppermints - Ack
    E5L8 - Path Finding - Wlhack
    E5L9 - Lebkuchenhaus - Havoc - Means Ginger Bread House
    E5L10 - Crossfire - Schabbs

    Episode 6: Confrontation
    E6L1 - The Start - Thomas
    E6L2 - Blue Morning - Ack
    E6L3 - Front Door - Thomas
    E6L4 - The Cooler - Wlhack
    E6L5 - Wooden Heart - Schabbs
    E6L6 - Mystery - Valts
    E6L7 - Harmony - Thomas
    E6L8 - Brownstone Shuffle - Thomas
    E6L9 - Showdown - Wlhack [Difficult]
    E6L10 - Final Secret - Schabbs

    Levels left: 0.

    Level Contributors:
    Dark_wizzie : 20 Levels
    Schabbs: 16 Levels
    Ack: 9 Levels
    Thomas: 6 Levels
    Wlhack: 4 Levels
    Valts: 3 Levels
    Dr. Chainsaw: 1 Level
    Havoc: 1 Level
    Jayngo: 1 Level
    Jpb: 1 level




    Theres 8 suprises in the whole 60 level mapset. Good luck finding just one of the 8 suprises! (Especially on the first episode, hardest to find)


    Last edited by Dark_wizzie on Sun Jan 27, 2013 5:58 pm; edited 130 times in total



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    Post by Schabbs Wed Dec 16, 2009 1:23 pm

    Thomas wrote:Here is E6M8. Let's just call it Brownstone Shuffle.
    http://www.filefactory.com/file/a11g7f9/n/T_MAP7

    Looks like there isn't a long way now. Personally I can't contribute anymore, since boss and bonus levels never have been my thing. But this have been fun.

    Thanks Thomas. Your levels will certainly help us get the mod finished a lot quicker. There are only 2 spare levels now: E5L9 and E6L10.

    @Eric: Thomas' ChaosEdit version map of Brownstone Shuffle E6L8 is at http://www.wolfenstein3d.co.uk/Brownstone.ZIP .



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    Post by Dark_wizzie Wed Dec 16, 2009 2:10 pm

    Kudos to Thomas for the lultra fast level, lol.



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    Post by WLHack Sat Dec 19, 2009 11:20 am

    My level is finished by monday...



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    Post by Dark_wizzie Sun Dec 20, 2009 1:25 pm

    Desolated Level is pretty much done, now.



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    Post by Schabbs Sun Dec 20, 2009 5:19 pm

    I've started E6L10 but it will take several days to complete.



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    Post by Havoc Sun Dec 20, 2009 6:58 pm

    I've started E5L9, but it will also take several days to complete.
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    Post by WLHack Mon Dec 21, 2009 9:53 pm

    Here is the SDL version of the EXE...
    Things changed:
    Pushwalls move 3 tiles,
    Maximum items = 1000,
    Maximum enemies = 350,
    Removed hardcoded limits for MAXWALLS/MAXDOORS (code by Chris)
    so now the code allows 2048 doors and 1024 walls per level.


    Last edited by WLHack on Tue Dec 22, 2009 9:55 am; edited 2 times in total



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    Post by Dark_wizzie Mon Dec 21, 2009 10:19 pm

    How do I use it?
    I get:
    Error: sdl.ll was not found.



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    Post by WLHack Mon Dec 21, 2009 11:10 pm

    Sorry, I forgot to include the SDL libraries...
    Extract this to the same folder with Wolfenstein...
    Download here.



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    Post by Dark_wizzie Tue Dec 22, 2009 7:14 am

    Excellant! Now if only way there is a way to bring Goober cheats (warp level, god mode) and 200 max hp/250max ammo, I WILL BE FOREVER THANKFUL!!!
    (This seems to have infinite viewed objects also, no invisible men!)



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    Post by WLHack Tue Dec 22, 2009 7:54 am

    Goobers, 250 ammo and 200% health? I'll update the EXE later today.



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    Post by WLHack Tue Dec 22, 2009 8:11 am

    Okay...
    Here is the new EXE. To get the goobers working - just correct the path of the shortcut.



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    Post by Dark_wizzie Tue Dec 22, 2009 9:08 am

    When I press ILM, a glitch occurs Sad
    Shows picture of the weapons of the game cycle-ling
    Also when I use shirtcut it shows parameters for SDL exe but doesn't start the game.



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    Post by WLHack Tue Dec 22, 2009 9:11 am

    I must fix the ILM...
    Hmm... Make a new shortcut and then in properties
    change it like: HavenSDL.exe --goobers.



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    Post by WLHack Tue Dec 22, 2009 9:14 am

    If that doesn't work - change HavenSDL.exe as Wolf4SDL and then do the same thing.



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    Post by Dark_wizzie Tue Dec 22, 2009 9:19 am

    Oh yeah I forgot about No Damage Flash in god mode.. sorry >.<
    I got goobers to work. --goobers not -goobers Very Happy



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    Post by WLHack Tue Dec 22, 2009 9:24 am

    Okay... I'll take that out aswell.
    Sending updated EXE later today.



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    Post by WLHack Tue Dec 22, 2009 9:54 am

    Okay...Here is the updated EXE.
    Fixed the damage flash and the strange face frame.



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    Post by Schabbs Tue Dec 22, 2009 9:36 pm

    Thanks Toni, the updated SDL exe works fine and I got the cheats to work using --goobers.

    One thing I noticed though is that if the old Dos exe is used again after using the new SDL exe, you have to delete the config.wl6 file first. Otherwise, the game crashes.



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    Post by WLHack Tue Dec 22, 2009 11:08 pm

    Yep, thats correct - forgot to mention that.



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    Post by Schabbs Thu Dec 24, 2009 2:47 pm

    Valts level for E6L6 has been done. It's called 'Mystery' and is at http://www.wolfenstein3d.co.uk/Mystery.ZIP . Please rename to Mystery.MAP after downloading.



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    Post by Dark_wizzie Fri Dec 25, 2009 8:55 am

    All levels of the mapset are either reserved or done.
    Let's roll out Wlhack's level, Schabbs level, and Havoc's Level! Very Happy



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    Post by WLHack Fri Dec 25, 2009 1:23 pm

    Okay... Now when the most of the festives are over - my level will be done soon (I set my personal deadline for next week but I try to get most of it done by sunday).



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    Post by WLHack Sat Dec 26, 2009 3:37 pm

    Updated EXE...
    Now with corrected episode names...



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    Post by Dark_wizzie Sat Dec 26, 2009 5:29 pm

    Ok, I have mapped out the new features on the readme, Schabbs has done some tweaking allow it to be played on DoS well...



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    Post by Dark_wizzie Sun Dec 27, 2009 7:13 am

    Here is a little picture from the mapset.
    Super Haven Mapset - Page 4 Wshot001



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    Post by jayngo26 Sun Dec 27, 2009 4:15 pm

    "Ladies and Gentlemen-I give you 149 dead nazis!"



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    Post by Schabbs Sun Dec 27, 2009 10:55 pm

    Latest version is http://www.veracottis.co.uk/SuperHavenMapsetv11.rar



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    Post by Havoc Mon Dec 28, 2009 7:39 am

    My level is half-finished now. I hope to get it done within the next two days.
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    Post by Havoc Fri Jan 01, 2010 4:52 am

    My level for E5L9 has been done. It's called 'Lebkuchenhaus' (Gingerbread house) and is at http://www.rustyfactory.com/Lebkuchenhaus.ZIP . Please rename to Lebkuchenhaus.MAP after downloading.
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    Post by WLHack Fri Jan 01, 2010 3:23 pm

    Here is my missing level...



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    Post by Schabbs Fri Jan 01, 2010 5:23 pm

    Thanks Havoc and Toni. I've added both maps and my one too. Just E1M9 is now left.
    The new zip has an updated wordpad file, new vga files, the 2 new titles screens and now plays ok in both Dos and SDL.

    http://www.veracottis.co.uk/SuperHavenMapsetv13.rar .



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    Post by stathmk Fri Jan 01, 2010 6:03 pm

    Havoc wrote:My level for E5L9 has been done. It's called 'Lebkuchenhaus' (Gingerbread house) and is at http://www.rustyfactory.com/Lebkuchenhaus.ZIP . Please rename to Lebkuchenhaus.MAP after downloading.
    Gingerbread house? I'm guessing it has Hans and Gretel! Super Haven Mapset - Page 4 Icon_smile
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    Post by Havoc Fri Jan 01, 2010 6:28 pm

    Well, just Gretel, but you got the (inside) joke behind the level name Super Haven Mapset - Page 4 Icon_smile
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    Post by WLHack Sat Jan 23, 2010 3:01 pm

    Newest executable in rar-file...
    And the same thing in zip-file...



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    Post by Schabbs Wed Jan 27, 2010 3:42 am

    WLHack wrote:Newest executable in rar-file...
    And the same thing in zip-file...
    Toni, I just tried out the new exe. After using ep3m8 and ep6m8 exit elevators though, instead of starting on level 9 with 8 ammo and pistol, I ended up at the start of level 8 with the same ammo and weapon I had before.



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    Post by Thomas Wed Jan 27, 2010 5:46 am

    On a prima-donna stage, I'm a bit upset that I'm only credited five maps when I actually made six. Curse you!!! Super Haven Mapset - Page 4 Icon_lol We should make a Spear of Destiny equivalent to this.
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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by Dark_wizzie Wed Jan 27, 2010 1:47 pm

    Thomas wrote:On a prima-donna stage, I'm a bit upset that I'm only credited five maps when I actually made six. Curse you!!! Super Haven Mapset - Page 4 Icon_lol We should make a Spear of Destiny equivalent to this.
    I'll look into that right before we release the actaul set.



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by Schabbs Fri Jan 29, 2010 7:09 am

    Latest exe is at http://www.mediafire.com/?mlwhk3wm2dz

    It starts E3L9 and E6L9 with 8 ammo and a pistol.



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    Post by Thomas Fri Jan 29, 2010 12:22 pm

    Well, boss levels ought to have loads of ammo stacked in them anyway. I'm sure everything's going to be all right.
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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by Schabbs Thu Feb 04, 2010 4:22 pm

    Here's the latest version of the mapset.
    http://www.veracottis.co.uk/SuperHavenMapsetv15.zip

    It has all levels completed, an updated text file and Toni's latest SDL exe. However there may still be one more version as Eric may make some slight changes to some of his levels. The zip has also been cleaned up with unneeded files removed. Both dos and Windows exes are included.



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by jayngo26 Fri Feb 05, 2010 1:29 pm

    Still has the spacebar/hitwall sound... Super Haven Mapset - Page 4 Icon_mad



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by Dark_wizzie Fri Feb 05, 2010 3:31 pm

    jayngo26 wrote:Still has the spacebar/hitwall sound... Super Haven Mapset - Page 4 Icon_mad
    Hi Wlhack! Super Haven Mapset - Page 4 Icon_cyclops



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by Schabbs Fri Feb 05, 2010 5:43 pm

    jayngo26 wrote:Still has the spacebar/hitwall sound... Super Haven Mapset - Page 4 Icon_mad
    Toni, would you be able to remove the spacebar/hitwall sound? Also, could you change the health after passing through E3L8 and E6L8 exit elevators to 100%.

    Sorry to keep asking for changes to the exe. These should be the last of them.



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by WLHack Fri Feb 05, 2010 11:45 pm

    Okay... I'll do that.



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by WLHack Sat Feb 06, 2010 9:00 am

    Now it should be fixed:
    http://www.mediafire.com/?yi3d3yxczhz



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by Schabbs Sun Feb 07, 2010 5:08 am

    I tried the latest exe and it seems like the last one. Spacebar/Hitwall sounds are still there and there's existing health at E3L9 and E6L9 start.



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by WLHack Sun Feb 07, 2010 7:57 am

    Oh, sorry - I accidently posted the wrong one... Wait a moment and I upload the right one.



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by WLHack Sun Feb 07, 2010 8:08 am

    http://www.mediafire.com/?m5wagjt0zzm
    This should be the correct one... I tested it out
    and it worked.



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    Super Haven Mapset - Page 4 Empty Re: Super Haven Mapset

    Post by Schabbs Sun Feb 07, 2010 9:33 am

    Thanks Toni, I checked both E3L9 and E6L9 and they both start with 8 ammo, pistol and 100% health.

    The latest version is at http://www.veracottis.co.uk/SuperHavenMapsetv16.zip . (SDL exe and text file updated).



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