I imagine this might be a doozie to code, but it would help with the storyline and gameplay in the beginning levels of my first full game, though of course it could be without it.
Anyhow, does anyone know how to make an actor with full rotations that attacks the other enemies, and does not attack the player, and which friendly fire would not harm, and possibly just maybe tries to stay in your general proximity, like a team mate would in combat.
I thought I had seen a post about something similar but I just looked here and DHW and don't see it/anything similar.
You would be credited, hell I'll even make an easter egg statue of you/your chosen avatar/image, since this seems to me like such a big request.
Anyhow, does anyone know how to make an actor with full rotations that attacks the other enemies, and does not attack the player, and which friendly fire would not harm, and possibly just maybe tries to stay in your general proximity, like a team mate would in combat.
I thought I had seen a post about something similar but I just looked here and DHW and don't see it/anything similar.
You would be credited, hell I'll even make an easter egg statue of you/your chosen avatar/image, since this seems to me like such a big request.