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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


2 posters

    Do you usually make a story up for your own Wolf3d Mod?

    Poll

    Do you usually make a story up for your own Wolf3d Mod?

    [ 2 ]
    Do you usually make a story up for your own Wolf3d Mod? Bar_left40%Do you usually make a story up for your own Wolf3d Mod? Bar_right [40%] 
    [ 2 ]
    Do you usually make a story up for your own Wolf3d Mod? Bar_left40%Do you usually make a story up for your own Wolf3d Mod? Bar_right [40%] 
    [ 1 ]
    Do you usually make a story up for your own Wolf3d Mod? Bar_left20%Do you usually make a story up for your own Wolf3d Mod? Bar_right [20%] 

    Total Votes: 5
    Dark_wizzie
    Dark_wizzie
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    Do you usually make a story up for your own Wolf3d Mod? Empty Do you usually make a story up for your own Wolf3d Mod?

    Post by Dark_wizzie Mon Aug 30, 2010 11:36 am

    I think normally I'd just make a story only for mods with have a lot of coding. If not, I'm probably making a map set, and it's just straightfoward, no story, no coding, just maps.



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    Do you usually make a story up for your own Wolf3d Mod? Empty Re: Do you usually make a story up for your own Wolf3d Mod?

    Post by Schabbs Mon Aug 30, 2010 2:51 pm

    All of my Wolfbel sets were just meant to be played as alternate maps for the original game and they had no storyline. Same goes for Blake Wolf and Escape From SS Prison.

    Revival of Memories had a sioryline as mentioned in 'ReadThis' from the menu. The Deadly Sleep set had a storyline but it was done by Arielus.




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