Yes it is the grey wall 1 that it changes to.
If I can reproduce the bug I will try to take a pic of my screen with my tablet. No internet on the old pc.
It occured last night when play testing on hardest difficulty. I can't seem to get it to happen again.
I am using the Dos EXE I believe.
I right click the EXE and select run with VDMS.
Do you mean 2 doors that occupy directly adjacent spaces
I did not do that, however there are two doors that are only one space apart
As for floor codes I have tested it with WDC error checker and there are no errors.
I also use 3d Edit in Chaos Edit with floor codes on to check while editing and testing.
Does the SOD Demo use all the floor codes listed in Choas Edit and WDC?
WDC did detect my issues of having a dog which crashed the game, as there are no dogs in the SOD demo version.
As far as walls behind doors that does not occur in this level.
However level 2(in my Demo pre release) is a filler, just an elevator lobby, and that does occur.
It shouldn't effect a separate level but I will correct it nonetheless, to avoid errors in level 2 and test level 1.
Last edited by Falcon93 on Thu May 04, 2017 2:58 pm; edited 1 time in total
Trial by fire forges great leaders.
Falcon93 Studios. * A·Ω * ฯ(·)) *
Levels Coming Soon.
....TC down the road.