Could someone explain to me this syntax?
/I would make hires sprites(1280x896).
- Code:
shapenum = weaponscale[gamestate.weapon]*2-SPR_KNIFEREADY+gamestate.weaponframe;
bufferofs+=((viewheight+1)/4)*80;
SimpleScaleShape(viewwidth*3/8,shapenum,(viewheight+1)/2);
SimpleScaleShape(viewwidth*5/8,shapenum+1,(viewheight+1)/2);
bufferofs-=((viewheight+1)/4)*80;
/I would make hires sprites(1280x896).