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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


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    need help for mapping

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    ultimatelorenzo
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    Post by ultimatelorenzo Sun Jan 30, 2011 10:47 am

    After having mapped a lot for DooM/DooM2, I've decided to try wolf 3d mapping.

    I downloaded and installed a few editors, but I have many difficulties.

    For example, using Chaos Edit, I draw my map and save it in .map format... but actually I don't know how to use this file to play the map :-(

    Any suggestion?

    In addition I couldn't find any tutorial for the above editor.

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    Post by WolfForever Sun Jan 30, 2011 10:54 am

    I don't edit/make maps, but I am familiar with your Doom stuff (I'm MegaDoomer on Doomworld) and I think it should be easy to create good Wolfenstein maps considering you've created lots of good Doom maps already. Smile

    As for editors, I think the two good ones are Mapedit and FloEdit. Those are both fairly simple and easy to use.

    (Note: While I do not post (only send PM's) on the Doomworld forums, due mainly to my reputation on that forum under previous names, I do allow myself to make actual posts on these forums.)
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    Post by Schabbs Sun Jan 30, 2011 1:20 pm

    ultimatelorenzo wrote:After having mapped a lot for DooM/DooM2, I've decided to try wolf 3d mapping.

    I downloaded and installed a few editors, but I have many difficulties.

    For example, using Chaos Edit, I draw my map and save it in .map format... but actually I don't know how to use this file to play the map :-(

    Any suggestion?

    In addition I couldn't find any tutorial for the above editor.

    UltimateLorenzo

    With ChaosEdit, if you save the map in .map format, then you have to load the map back in and then use 'save maps'. This is the 4th button down in the vertical line of buttons on the left of the screen.

    To load the map back in, use the 'Import/Export Maps' button (it's the 3rd button from the right on the horizontal line of buttons).

    Unfortunately, ChaosEdit doesn't have a tutorial yet Sad


    Last edited by Schabbs on Sun Jan 30, 2011 1:24 pm; edited 1 time in total



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    Post by ultimatelorenzo Sun Jan 30, 2011 1:21 pm

    WolfForever wrote:I don't edit/make maps, but I am familiar with your Doom stuff (I'm MegaDoomer on Doomworld) and I think it should be easy to create good Wolfenstein maps considering you've created lots of good Doom maps already. Smile

    As for editors, I think the two good ones are Mapedit and FloEdit. Those are both fairly simple and easy to use.

    (Note: While I do not post (only send PM's) on the Doomworld forums, due mainly to my reputation on that forum under previous names, I do allow myself to make actual posts on these forums.)

    Thanks... but at the moment I'm not able to make one single map... for some strange reason the editor doesn't let me draen walls or adding objects... :-(
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    Post by ultimatelorenzo Sun Jan 30, 2011 1:25 pm

    Schabbs wrote:
    ultimatelorenzo wrote:After having mapped a lot for DooM/DooM2, I've decided to try wolf 3d mapping.

    I downloaded and installed a few editors, but I have many difficulties.

    For example, using Chaos Edit, I draw my map and save it in .map format... but actually I don't know how to use this file to play the map :-(

    Any suggestion?

    In addition I couldn't find any tutorial for the above editor.

    UltimateLorenzo

    With ChaosEdit, if you save the map in .map format, then you have to load the map back in and then use 'save maps'. This is the 4th button down in the vertical line of buttons on the left of the screen.

    To load the map back in, use the 'Import/Export Maps' button (it's the 3rd button from the right on the horizontal line of buttons).

    Unfortunately, ChaosEdit doesn't have a tutorial yet Sad


    I've managed to create a map, and now i can save it in .wl6 format. Can I give to it whichever name I want? will it be loaded by the game?
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    Post by Schabbs Sun Jan 30, 2011 1:40 pm

    You can give it any name you want in ChaosEdit but I think it's restricted to about 12 letters in length.

    It won't show at the start of the level though when you play it (unless the source code has that feature added).



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    Post by ultimatelorenzo Tue Feb 01, 2011 11:33 am

    Ok, thank you for your help.

    I managed to create my level, save it as GAMEMAPS.WL6, and play it in dosbox.
    Now a question: actually in the gamemaps.wl6 there are all the original maps + my custom map. Is this file to be shared in order to let other people play my level? With all wolf3d levels?
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    Post by Schabbs Tue Feb 01, 2011 12:51 pm

    ultimatelorenzo wrote:Ok, thank you for your help.

    I managed to create my level, save it as GAMEMAPS.WL6, and play it in dosbox.
    Now a question: actually in the gamemaps.wl6 there are all the original maps + my custom map. Is this file to be shared in order to let other people play my level? With all wolf3d levels?

    The maps shouldn't be released with all the original maps included. Could you save the map as a ChaosEdit map (use 'Import/Export Map' button) and send it to me? Then I can put it back into gamemaps with the original maps taken out.






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    Post by Valts Tue Feb 01, 2011 12:52 pm

    I think not, because others lvls is original
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    Post by ultimatelorenzo Tue Feb 01, 2011 12:53 pm

    Schabbs wrote:
    ultimatelorenzo wrote:Ok, thank you for your help.

    I managed to create my level, save it as GAMEMAPS.WL6, and play it in dosbox.
    Now a question: actually in the gamemaps.wl6 there are all the original maps + my custom map. Is this file to be shared in order to let other people play my level? With all wolf3d levels?

    The maps shouldn't be released with all the original maps included. Could you save the map as a ChaosEdit map (use 'Import/Export Map' button) and send it to me? Then I can put it back into gamemaps with the original maps taken out.




    I was sure you could not release all.
    Please can you explain me how to do this? At the moment it is just a trial level without any true gameplay...

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    Post by Schabbs Tue Feb 01, 2011 1:54 pm

    If it's just a trial level, it could just be released on this forum first if you want to.

    To save the map as a ChaosEdit map, press the 3rd button from the right on the horizontal row of buttons (Import/Export Map button). When you have saved the map, email it to me at brian@brlowe.globalnet.co.uk .



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    Post by Dark_wizzie Tue Feb 01, 2011 4:12 pm

    What I do is this. I load in the original WOlf3d or Sod. Then I edit it from there.



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    Post by ultimatelorenzo Wed Feb 02, 2011 7:06 am

    Schabbs wrote:If it's just a trial level, it could just be released on this forum first if you want to.

    To save the map as a ChaosEdit map, press the 3rd button from the right on the horizontal row of buttons (Import/Export Map button). When you have saved the map, email it to me at brian@brlowe.globalnet.co.uk .

    Well, thank you again very much, but I suppose each mapper should be able do to this on his own... Can't start sending you my maps in order to be released in the correct format.

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    Post by Schabbs Wed Feb 02, 2011 2:19 pm

    There is no problem in sending maps to me like that. It doesn't take me long to put it in a suitable gamemaps file. Smile



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    Post by ultimatelorenzo Thu Feb 03, 2011 11:29 am

    Schabbs wrote:There is no problem in sending maps to me like that. It doesn't take me long to put it in a suitable gamemaps file. Smile

    Ok, again: thank you but I can't believe that each wolf3d mapper send you his map in order to have it in a releaseable file...
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    Post by Dark_wizzie Thu Feb 03, 2011 11:37 am

    As I said. What people do is that they edit a map from original Wolf3d or Sod. They click "save all maps". You email the zip file to Schabbs. Smile Done deal.



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    Post by yellowmadness54 Sun Feb 27, 2011 7:15 pm

    WolfForever wrote:I don't edit/make maps, but I am familiar with your Doom stuff (I'm MegaDoomer on Doomworld) and I think it should be easy to create good Wolfenstein maps considering you've created lots of good Doom maps already. Smile

    As for editors, I think the two good ones are Mapedit and FloEdit. Those are both fairly simple and easy to use.

    (Note: While I do not post (only send PM's) on the Doomworld forums, due mainly to my reputation on that forum under previous names, I do allow myself to make actual posts on these forums.)
    oh no, making doom maps is far different (and in my opinion much easier)

    You can actually draw out the map with line tools, add objects, etc.

    And then 3D mode to look and realine textures or raise-lower ceilings.

    Wolf mapping even has me confused and almost frustrated, but making maps for quake is easily the most confusing. Its like reading calculus and geomotry without learning the basics of math. Frustrating and impossible.
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    Post by Dark_wizzie Mon Feb 28, 2011 6:48 am

    No. I can make wolf3d maps, and I'm an idiot. So you can too.



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    Post by Thomas Mon Feb 28, 2011 9:34 am

    Couldn't agree more. It's easy as pie!
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    Post by Dark_wizzie Mon Feb 28, 2011 11:33 am

    So, yellowmadness, what part of mapping in Wolf3d for you specifically not get?



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