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    Wine 2.0 Released

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    Princess Peach
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    Wine 2.0 Released

    Post by Princess Peach on Sun Feb 05, 2017 5:57 pm

    I had no problems running Wolf4SDL games in version 1.4, but hey, it's a new version number! Laughing
    https://www.winehq.org/announce/2.0

    There are builds for Ubuntu, Debian, Fedora, Mageia, MacOS, Suse, Slackware, FreeBSD, or you can grab the source code and compile your own. HWE works, Dev C++ 4.9.9.2 works, ChaosEdit works if you run winecfg and use "Emulate a virtual desktop" mode. There's no reason to keep Windows around any more! Haha.

    Princess Peach
    Freshmen
    Freshmen

    Female
    Number of posts : 18
    Age : 13
    Location : Canada
    Registration date : 2017-01-28

    Re: Wine 2.0 Released

    Post by Princess Peach on Sat Feb 11, 2017 6:26 pm

    Here's a pic of Wine 2.0 running Orwell Dev C++ 5.11 + MinGW 4.7.2 (60MB squashed) compiling Wolf4SDL.exe





    And here's one of Wine 2.0 running Code::Blocks 16.01 with MinGW 4.9.2 (103MB squashed) compiling Wolf4SDL.exe





    Last up is Bloodshed Dev C++ 4.9.9.2 with MinGW 3.4.2 (19MB squashed) from WLHack's thread compiling Wolf4SDL.exe






    Tada!



      Current date/time is Sun Feb 26, 2017 11:11 am