So I'm about to release Halloween Candy Pack 2024 (Several One Level Mini Games)
One the Games is an Assassination Mission, I got a cross hair added, but I thought it would fitting to add the Death Cam to, and of course I mostly mod for Spear Of Destiny(/sdm4sdl) (a few are Wolf3d in the Candy Pack though),
I tried pasting the Death Cam stuff outside of the ifndef spear parts, and adding it the particular Boss, but I get this
WL_ACT2.CPP|4142|error: 'CheckPosition' was not declared in this scope|
} while (!CheckPosition (player));
and
WL_ACT2.CPP|4160|error: 's_trasnsdeathcam' was not declared in this scope|
case transobj: // Assassin
NewState (ob,&s_trasnsdeathcam);
break;
#ifndef SPEAR
for errors.
I have some time tomorrow, to get this working, I may drop the other 5 Games, tonight and make an update.
About to play through them.....
Any Help would be much obliged Thank You
One the Games is an Assassination Mission, I got a cross hair added, but I thought it would fitting to add the Death Cam to, and of course I mostly mod for Spear Of Destiny(/sdm4sdl) (a few are Wolf3d in the Candy Pack though),
I tried pasting the Death Cam stuff outside of the ifndef spear parts, and adding it the particular Boss, but I get this
WL_ACT2.CPP|4142|error: 'CheckPosition' was not declared in this scope|
} while (!CheckPosition (player));
and
WL_ACT2.CPP|4160|error: 's_trasnsdeathcam' was not declared in this scope|
case transobj: // Assassin
NewState (ob,&s_trasnsdeathcam);
break;
#ifndef SPEAR
for errors.
I have some time tomorrow, to get this working, I may drop the other 5 Games, tonight and make an update.
About to play through them.....
Any Help would be much obliged Thank You