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A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


    Blake Stone Source & Wolfenstein Source

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    luke skywalker
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    Blake Stone Source & Wolfenstein Source    Empty Blake Stone Source & Wolfenstein Source

    Post by luke skywalker on Sun Apr 12, 2020 11:45 am

    So I downloaded the Blake Stone Planet Strike code for the first time last night, after studying and fast reading it all night I noticed the .H & .C files are identical to wolfenstein 3d. The probability of ripping the grenade launcher code from Blake Stone and reworking it into the wolf3d source is almost a guarantee to work. I think if I messed around with interrogator scientist code I should be able to create a friendly AI Bot. Once Operation: Arctic Wolf is done I will redo the tutorials section on Wolf3d Heaven and Hell
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    Blake Stone Source & Wolfenstein Source    Empty Re: Blake Stone Source & Wolfenstein Source

    Post by Wolf3DGuy on Sun Apr 12, 2020 2:13 pm

    Since Blake Stone uses the Wolfenstein 3D engine, the code for both games are kinda similar, so yeah.
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    Blake Stone Source & Wolfenstein Source    Empty Re: Blake Stone Source & Wolfenstein Source

    Post by luke skywalker on Sun Apr 12, 2020 3:38 pm

    Rolling Eyes  Idea  so then why has no ever attempted either of those yet.
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    Blake Stone Source & Wolfenstein Source    Empty Re: Blake Stone Source & Wolfenstein Source

    Post by Wolf3DGuy on Sun Apr 12, 2020 5:17 pm

    Because nobody seem to care about Blake Stone that much.
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    Blake Stone Source & Wolfenstein Source    Empty Re: Blake Stone Source & Wolfenstein Source

    Post by Thomas on Mon Apr 13, 2020 9:52 am

    It's a pity. The outline of Blake Stone in terms of story, atmosphere, guards and features is absolutely fantastic. If the resources are used well I can easily imagine a brilliant, futuristic type shooter with all sorts of enemies and weapons.

    Pretty funny you still have the Boytoy31 domain!! That site must be decades old.
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    Blake Stone Source & Wolfenstein Source    Empty Re: Blake Stone Source & Wolfenstein Source

    Post by Zombie_Plan on Tue Apr 14, 2020 4:19 am

    @Wolf3DGuy wrote:Because nobody seem to care about Blake Stone that much.

    I would LOVE to see more influence from BS, either the themes or the engine. Being able to go back to levels in particular is something that definitely sets Blake apart in these games ^^



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    Wolf3DGuy
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    Blake Stone Source & Wolfenstein Source    Empty Re: Blake Stone Source & Wolfenstein Source

    Post by Wolf3DGuy on Thu Apr 16, 2020 5:58 am

    Yes, many Blake Stone sprites appeared in some Wolf3D mods, hovewer they looked kinda silly with the Wolf3D palette and without proper recoloring. There were some mappacks released for Blake Stone however, doubt any of them is still available to this very day, maybe 1 or 2. I would still want to try to make a Blake Stone mod one day tho, will see how it ends.
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    Blake Stone Source & Wolfenstein Source    Empty Re: Blake Stone Source & Wolfenstein Source

    Post by Thomas on Thu Apr 16, 2020 10:40 am

    Some Blake graphics do look kind of strange in Wolf, I must admit. Then again I am not that familiar with actual Blake and have perhaps grown accustomed to the Wolf conversions. Certainly the teal and gray items look petty good, very believable weapons... The police officer guy (the one who looks like an overweight early 80's cop with a bad moustache) and the scientist have gone over rather well. The wall textures on the other hand, some seem to lack detail but I am wild about the food machine and the "coin offer" function. Neat idea.

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    Blake Stone Source & Wolfenstein Source    Empty Re: Blake Stone Source & Wolfenstein Source

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