Wolf3d Haven Forum

Please log in or register. Smile

Join the forum, it's quick and easy

Wolf3d Haven Forum

Please log in or register. Smile

Wolf3d Haven Forum

Would you like to react to this message? Create an account in a few clicks or log in to continue.
Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


2 posters

    [Solved] Problem with Fire Walls (Like EoD)

    kkk911
    kkk911
    Don't Hurt Me!
    Don't Hurt Me!


    Male
    Number of posts : 62
    Age : 27
    Location : Hungary
    Hobbie : Modding, Photography, Gaming, collecting scale modells
    Registration date : 2012-03-25

    [Solved] Problem with Fire Walls (Like EoD) Empty [Solved] Problem with Fire Walls (Like EoD)

    Post by kkk911 Mon Jan 05, 2015 8:37 am

    It seems that i ran into problems more often than ever....
    Oh, well. I wanted to add the Fire wall feature to my Hell Rising mod. I belive the idea came from Rise of the Triad and done in End Of Destiny. I provide a tutorial what i've tried out: http://diehardwolfers.areyep.com/viewtopic.php?t=4487

    When i try to compile the exe, these errors came in:


    Code:
    wl_act2.cpp In function `void T_Projectile(objtype*)': 
    Line: 328 wl_act2.cpp `check' undeclared (first use this function) 
    (Each undeclared identifier is reported only once for each function it appears in.) 
    Makefile.win [Build Error]  [wl_act2.o] Error 1 

    Note that i also done some necessary "Dos to SDL converting", as described here: http://diehardwolfers.areyep.com/viewtopic.php?t=6918&highlight=fire+wall

    But i still get these errors. Any solutions?


    Last edited by kkk911 on Tue Jan 06, 2015 6:52 am; edited 1 time in total
    ronwolf1705
    ronwolf1705
    Hardcore Wolfer
    Hardcore Wolfer


    Male
    Number of posts : 1252
    Age : 33
    Registration date : 2007-03-26

    [Solved] Problem with Fire Walls (Like EoD) Empty Re: [Solved] Problem with Fire Walls (Like EoD)

    Post by ronwolf1705 Mon Jan 05, 2015 8:44 am

    In the T_Projectile function, underneath 'int32_t speed;', add 'objtype *check'. Does that fix it?



    [Solved] Problem with Fire Walls (Like EoD) MMCS0206
    kkk911
    kkk911
    Don't Hurt Me!
    Don't Hurt Me!


    Male
    Number of posts : 62
    Age : 27
    Location : Hungary
    Hobbie : Modding, Photography, Gaming, collecting scale modells
    Registration date : 2012-03-25

    [Solved] Problem with Fire Walls (Like EoD) Empty Re: [Solved] Problem with Fire Walls (Like EoD)

    Post by kkk911 Mon Jan 05, 2015 8:51 am

    Well, almost....it now gives me more errors (at least, different ones)

    wl_play.cpp In function `void PlayLoop()': 
    Line: 1325 wl_play.cpp `FireScan' undeclared (first use this function) 
    (Each undeclared identifier is reported only once for each function it appears in.) 
    wl_play.cpp In function `void FireScan()': 
    Line: 1377 wl_play.cpp `void FireScan()' used prior to declaration 
    Makefile.win [Build Error]  [wl_play.o] Error 1
    ronwolf1705
    ronwolf1705
    Hardcore Wolfer
    Hardcore Wolfer


    Male
    Number of posts : 1252
    Age : 33
    Registration date : 2007-03-26

    [Solved] Problem with Fire Walls (Like EoD) Empty Re: [Solved] Problem with Fire Walls (Like EoD)

    Post by ronwolf1705 Mon Jan 05, 2015 10:17 am

    In the beginning of WL_PLAY, underneath 'void PlayLoop (void);', add 'void FireScan (void);'.



    [Solved] Problem with Fire Walls (Like EoD) MMCS0206
    kkk911
    kkk911
    Don't Hurt Me!
    Don't Hurt Me!


    Male
    Number of posts : 62
    Age : 27
    Location : Hungary
    Hobbie : Modding, Photography, Gaming, collecting scale modells
    Registration date : 2012-03-25

    [Solved] Problem with Fire Walls (Like EoD) Empty Re: [Solved] Problem with Fire Walls (Like EoD)

    Post by kkk911 Mon Jan 05, 2015 10:39 am

    Compiled successfully.
    Just tried it out, and it works perfectly!
    Thanks a lot! Smile

    Sponsored content


    [Solved] Problem with Fire Walls (Like EoD) Empty Re: [Solved] Problem with Fire Walls (Like EoD)

    Post by Sponsored content


      Current date/time is Wed Oct 30, 2024 7:06 am