dome
This tutorial is more Basic than Advanced, but it's very unknown in the community so I placed it here .
Step 1. Open WL_ACT1.C
Step 2. In 270 line you should find:
#define OPENTICS 300
Step 3. Delete this line.
Step 4. In lines 538-542 of the same file you should find the void OpenDoor (int door) function:
void DoorOpen (int door)
{
if ( (doorobjlist[door].ticcount += tics) >= OPENTICS)
CloseDoor (door);
}
Delete it.
Step 5. In lines 696-698 of the same file you should find function void_MoveDoors (void). Find this:
case dr_open:
DoorOpen (door);
break;
And delete these lines.
Step 6. Compile the program and have fun with non-automatically closing doors.
Code Editing Tutorials
Making non-closing doors
Making non-closing doors
This tutorial is more Basic than Advanced, but it's very unknown in the community so I placed it here .
Step 1. Open WL_ACT1.C
Step 2. In 270 line you should find:
#define OPENTICS 300
Step 3. Delete this line.
Step 4. In lines 538-542 of the same file you should find the void OpenDoor (int door) function:
void DoorOpen (int door)
{
if ( (doorobjlist[door].ticcount += tics) >= OPENTICS)
CloseDoor (door);
}
Delete it.
Step 5. In lines 696-698 of the same file you should find function void_MoveDoors (void). Find this:
case dr_open:
DoorOpen (door);
break;
And delete these lines.
Step 6. Compile the program and have fun with non-automatically closing doors.