I've just made a Wolf3D clone without the engine and I was wondering if this forum could accept non-engine Wolf3D clones. If so, then I'll put a link to it.
4 posters
Ok for non-engine Wolf3D clones?
Jeimuzu73- Can I Play, Daddy?
Number of posts : 48
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Message : Wolf3d is cool.
Registration date : 2011-05-15
- Post n°1
Ok for non-engine Wolf3D clones?
Per-Scan- Seasoned Wolfer
- Number of posts : 385
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Registration date : 2010-09-29
- Post n°2
Re: Ok for non-engine Wolf3D clones?
Well, it's in the Off-Topic forum so i say game on! I'm always interested in seeing new engines. Is it raycasting still or does it just emulate the Wolf look?
Jeimuzu73- Can I Play, Daddy?
Number of posts : 48
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- Post n°3
Re: Ok for non-engine Wolf3D clones?
It's a simple game based on the Mac version. Here's the link to the page:
http://gmc.yoyogames.com/index.php?showtopic=513962
http://gmc.yoyogames.com/index.php?showtopic=513962
Per-Scan- Seasoned Wolfer
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- Post n°4
Re: Ok for non-engine Wolf3D clones?
Cool, thanks. It's late here (01:30) but I've dl'd it and will try it out tomorrow.
Jeimuzu73- Can I Play, Daddy?
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- Post n°5
Re: Ok for non-engine Wolf3D clones?
Let me know if there's good stuff or bad stuff about it.
Per-Scan- Seasoned Wolfer
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- Post n°6
Re: Ok for non-engine Wolf3D clones?
I had a (really) quick blast this morning. I really like the concept - arena shooter with alien Nazis. That's always good!
I like the enemy sprites but I would look into the clipping. Being able to walk through the enemies causes them to feel insubstantial. Also, player speed needs to go up. You move pretty slowly - especially compared to games like Wolf3D or Doom.
Other than that I like the idea.
If you sort out these problems maybe more arenas with a little more complex architecture and uploadable hiscores would be good.
Keep up the good work, bloke!
I like the enemy sprites but I would look into the clipping. Being able to walk through the enemies causes them to feel insubstantial. Also, player speed needs to go up. You move pretty slowly - especially compared to games like Wolf3D or Doom.
Other than that I like the idea.
If you sort out these problems maybe more arenas with a little more complex architecture and uploadable hiscores would be good.
Keep up the good work, bloke!
stathmk- Veteran
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Job : fast food worker & wolfensteingoodies.com webmaster
Hobbie : old games & young dames
Registration date : 2008-04-08
- Post n°7
Hello
Welcome to the forums. I’m the webmaster of Wolfensteingoodies.com. I’d rather that you contact me by the email listed at the bottom of Wolfensteingoodies.com with Wolfenstein Goodies in the subject line than by Wolf3D Haven private message. That’s because I don’t want my private message box filling up.
One of the reasons why started wolfensteingoodies.com is because Brian’s (Schabb’s) server can’t post files of more than 3 megabytes. I think that your file is 3.92 megabytes.
I thought that when I watched your video, it said that it’s the Alpha version. When you finish it, email me, and I might put it on the Wolfenstein 3D Clones Dome at http://www.wolfensteingoodies.com/wolfenstein3dclones/wolfenstein3dclones.htm or at Wolf3D in Standalone Coding Programs: http://www.wolfensteingoodies.com/wolfensteingoodies/sp/sp.htm
One of the reasons why started wolfensteingoodies.com is because Brian’s (Schabb’s) server can’t post files of more than 3 megabytes. I think that your file is 3.92 megabytes.
I thought that when I watched your video, it said that it’s the Alpha version. When you finish it, email me, and I might put it on the Wolfenstein 3D Clones Dome at http://www.wolfensteingoodies.com/wolfenstein3dclones/wolfenstein3dclones.htm or at Wolf3D in Standalone Coding Programs: http://www.wolfensteingoodies.com/wolfensteingoodies/sp/sp.htm
Jeimuzu73- Can I Play, Daddy?
Number of posts : 48
Age : 29
Location : Hong Kong
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Message : Wolf3d is cool.
Registration date : 2011-05-15
- Post n°8
Re: Ok for non-engine Wolf3D clones?
I understand, but I have three things to say:
First, the site looks like it's almost empty.
Second, I think the problem about Schabb's server isn't that big because I'm more of a GM user than a Wolf3d player.
Third, the trailer is the alpha version, not the game (the game's version is 1.0) and it's only a makeshift one-if the game gets enough feedback and popularity, then I can make a better trailer featuring updates and stuff.
I hope it sounds okay if you mind.
First, the site looks like it's almost empty.
Second, I think the problem about Schabb's server isn't that big because I'm more of a GM user than a Wolf3d player.
Third, the trailer is the alpha version, not the game (the game's version is 1.0) and it's only a makeshift one-if the game gets enough feedback and popularity, then I can make a better trailer featuring updates and stuff.
I hope it sounds okay if you mind.
stathmk- Veteran
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- Post n°9
Re: Ok for non-engine Wolf3D clones?
I’m glad that somebody is being honest so that I have some more incentive to update more. I spent a lot of time trying to find every Macintosh Wolf 3D conversion and I’m still trying to find every Wolfenstein in Doom 2 conversion. I want to add RTCW, Blake Stone, and Rise of The Triad files. There’s so much more that I want to do on Wolfensteingoodies when I have the time. I was having some personal problems this year and I went a while without updating.Megajim79 wrote:First, the site looks like it's almost empty.
Whenever you feel that you're finished with your project, then tell me. Or if you want me to upload it the way it is now, then that's fine.Megajim79 wrote:Third, the trailer is the alpha version, not the game (the game's version is 1.0) and it's only a makeshift one-if the game gets enough feedback and popularity, then I can make a better trailer featuring updates and stuff.
OK.Megajim79 wrote:I hope it sounds okay if you mind.
Dark_wizzie- I am Death Incarnate!
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- Post n°10
Re: Ok for non-engine Wolf3D clones?
Sure, nothing wrong with posting Wolf3d Clones. In fact, I'm wondering if someone would do a comparison of Wolf3d across different engines. That would be interesting, I think.
Wolf3d Haven
Minute Logic Blog
Jeimuzu73- Can I Play, Daddy?
Number of posts : 48
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Message : Wolf3d is cool.
Registration date : 2011-05-15
- Post n°11
Re: Ok for non-engine Wolf3D clones?
Ok, I'm working on a sequel to Anvilstein 3D.
It's going to have new enemies, two new weapons, and gameplay will be more like the original game than the survival-arena type like its predecessor.
I just need some ideas though. I'm making the Four Horsemen of the Apocalypse, and I'm arming them with firearms and such(chainguns, rocket launchers,similar stuff).
What firearms should I give the last two horsemen (Famine and Death)?
It's going to have new enemies, two new weapons, and gameplay will be more like the original game than the survival-arena type like its predecessor.
I just need some ideas though. I'm making the Four Horsemen of the Apocalypse, and I'm arming them with firearms and such(chainguns, rocket launchers,similar stuff).
What firearms should I give the last two horsemen (Famine and Death)?
Jeimuzu73- Can I Play, Daddy?
Number of posts : 48
Age : 29
Location : Hong Kong
Hobbie : Designing games
Message : Wolf3d is cool.
Registration date : 2011-05-15
- Post n°12
Re: Ok for non-engine Wolf3D clones?
Who can stand super low-res, 8-bit retro 8*16 sprites for enemies?
Dark_wizzie- I am Death Incarnate!
Number of posts : 5120
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- Post n°13
Re: Ok for non-engine Wolf3D clones?
Is that worse than Mario? Because I like Mario.
Wolf3d Haven
Minute Logic Blog
Jeimuzu73- Can I Play, Daddy?
Number of posts : 48
Age : 29
Location : Hong Kong
Hobbie : Designing games
Message : Wolf3d is cool.
Registration date : 2011-05-15
- Post n°14
Re: Ok for non-engine Wolf3D clones?
(enlarged for convenience)
Something like that. I'm surprised to see how much detail I can cram into a low-res sprite like 16*32. What do you think?
Something like that. I'm surprised to see how much detail I can cram into a low-res sprite like 16*32. What do you think?