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    Added New Weapon-Now Have A Weird Problem

    jayngo26
    jayngo26
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    Job : Partime Evil Semi-Genius Plotting To Take Over Half The World. Partime Undead Charged With Keeping the Darkness Dark
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    Message : Wolfenstein:Umbrella Beginnings Episode 2 released! Download now!

    Registration date : 2008-08-09

    Added New Weapon-Now Have A Weird Problem Empty Added New Weapon-Now Have A Weird Problem

    Post by jayngo26 Wed May 06, 2009 4:19 pm

    So, I added a new weapon (a fifth weapon) to my latest mod. I used the tutorial found on the Dome for this. It worked fine. However, whenever I shoot the gun it adds to the Kill Ratio at the end of the level. I playtested this thoroughly and if I just so much as fire a single round in a level with the new weapon it adds to the total. If I don't use the new weapon at all everything is fine with the kill ratio at the end of the level. I have found nothing on any of the sites to solve this problem and I am at a loss for ideas. Any suggestions?....And NO-drinking myself into a coma is NOT a solution....Smile



    http://jayngoware.com/
    jayngo26
    jayngo26
    Spear of Destiny
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    Male
    Number of posts : 643
    Age : 144
    Location : Random
    Job : Partime Evil Semi-Genius Plotting To Take Over Half The World. Partime Undead Charged With Keeping the Darkness Dark
    Hobbie : Staying Out Of Sunlight
    Message : Wolfenstein:Umbrella Beginnings Episode 2 released! Download now!

    Registration date : 2008-08-09

    Added New Weapon-Now Have A Weird Problem Empty Re: Added New Weapon-Now Have A Weird Problem

    Post by jayngo26 Thu May 07, 2009 4:44 pm

    Figured it out. Thanks to a far off message from the Dimension of Anti-Time, I was able to figure out what I had done. Just needed to comment out a line of code I had added that was wrong when I was trying to make my new weapon do more damage than the others...



    http://jayngoware.com/
    SSJKlonoa
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    Added New Weapon-Now Have A Weird Problem Empty Re: Added New Weapon-Now Have A Weird Problem

    Post by SSJKlonoa Mon Jun 22, 2009 1:38 pm

    jayngo26 wrote:Figured it out. Thanks to a far off message from the Dimension of Anti-Time, I was able to figure out what I had done. Just needed to comment out a line of code I had added that was wrong when I was trying to make my new weapon do more damage than the others...

    You could have used the edit button, oh well.

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    Added New Weapon-Now Have A Weird Problem Empty Re: Added New Weapon-Now Have A Weird Problem

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