So, I added a new weapon (a fifth weapon) to my latest mod. I used the tutorial found on the Dome for this. It worked fine. However, whenever I shoot the gun it adds to the Kill Ratio at the end of the level. I playtested this thoroughly and if I just so much as fire a single round in a level with the new weapon it adds to the total. If I don't use the new weapon at all everything is fine with the kill ratio at the end of the level. I have found nothing on any of the sites to solve this problem and I am at a loss for ideas. Any suggestions?....And NO-drinking myself into a coma is NOT a solution....
2 posters
Added New Weapon-Now Have A Weird Problem
jayngo26- Spear of Destiny
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Registration date : 2008-08-09
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jayngo26- Spear of Destiny
Number of posts : 643
Age : 144
Location : Random
Job : Partime Evil Semi-Genius Plotting To Take Over Half The World. Partime Undead Charged With Keeping the Darkness Dark
Hobbie : Staying Out Of Sunlight
Message : Wolfenstein:Umbrella Beginnings Episode 2 released! Download now!
Registration date : 2008-08-09
Figured it out. Thanks to a far off message from the Dimension of Anti-Time, I was able to figure out what I had done. Just needed to comment out a line of code I had added that was wrong when I was trying to make my new weapon do more damage than the others...
http://jayngoware.com/
SSJKlonoa- Freshmen
Number of posts : 17
Age : 29
Message : Goodbye.
Registration date : 2009-06-02
jayngo26 wrote:Figured it out. Thanks to a far off message from the Dimension of Anti-Time, I was able to figure out what I had done. Just needed to comment out a line of code I had added that was wrong when I was trying to make my new weapon do more damage than the others...
You could have used the edit button, oh well.