Whenever I pickup a custom weapon that I added, it works perfectly, like an original Wolf3D weapon, but when I pick it up it gives me all weapons in the game, and the weapon itself. The thing I do not like about this is now I have to place a custom weapon in a level where by that point you will have all original weapons, which kind of ruins what I wanted to do. I can provide my source code (I compile Wolf4SDL with Code::Blocks, so use that for compatibility purposes.) if needed.
Thank you very much.
Thank you very much.