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A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


3 posters

    Enabling Directional 3D sprites in Wolf4SDL

    ToMi
    ToMi
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    Enabling Directional 3D sprites in Wolf4SDL Empty Enabling Directional 3D sprites in Wolf4SDL

    Post by ToMi Sat Apr 03, 2021 7:03 am

    How can I enable the directional 3D sprite function in Wolf4SDL? I wanna try something like transparent walls.
    Nexion
    Nexion
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    Enabling Directional 3D sprites in Wolf4SDL Empty Re: Enabling Directional 3D sprites in Wolf4SDL

    Post by Nexion Sat Apr 03, 2021 9:26 am

    Enable the line in the file version.h and then add the desired flag
    FL_DIR_HORIZ_MID, FL_DIR_HORIZ_FW, FL_DIR_HORIZ_BW, FL_DIR_VERT_MID, FL_DIR_VERT_FW, FL_DIR_VERT_BW
    to the objects at the top of wl_act1.c.
    stathmk
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    Enabling Directional 3D sprites in Wolf4SDL Empty Mods with this feature

    Post by stathmk Sun Apr 11, 2021 7:38 pm

    You want transparent walls or windows.  I haven’t played Operation Todpfad in years.  Operation Todpfad from http://www.wolfenstein3d.co.uk/adds_MNO.htm , http://wolfenvault.com/tcsmno.html , or http://wolf3d.net/wolf3d/all/ has walls with holes or see-through windows.  But I don’t think that it’s Wolf4SDL.  Spear Resurrection or Spear End of Destiny has walls with holes or see-through windows.  I thought that Corridor 7 or Operation Body Count has walls with holes, see-through windows, or flickering security system lasers in an almost window-like setting.

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    Enabling Directional 3D sprites in Wolf4SDL Empty Re: Enabling Directional 3D sprites in Wolf4SDL

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      Current date/time is Sat Apr 27, 2024 11:37 pm