A red projectile thrown by Baron of Hell in “The Lost Relic”. The projectile has got the ring removed and eyes drawn. The projectile is originally from the Angel of Death in “Spear of Destiny”. The shield triangle is based by a wall in “Castle Totenkopf SDL”. Green hitscan from “Hover Bot”.
Credit: Mega Luigi, Mario Maniac, ID Software, WSJ and Captain J (Woolie Wool).
Those who are fan of Final Fantasy, and played both FFV and FFVI, and reached the final stage, will find the Movers quite familiar. The Movers I created, have different abilities here than in FF, although I did my best to create them on Wolf3d/FF style:
Mover looks like a reddish globe with two eyes made of red artificial orb, and always appear three of them at once, therefore I put three Movers every one pic. Although tiny, they are super smart, and they always move, think, attack, defend, cooperate and die together, not one by one. They move always on triangle shape, but can change the position to upsidedown triangle shape, which doesn`t affect the player. They, however, attacks you both offensive and defensive. When they flash yellow eyes, They attack you by hitscan, either one by one, which does minor damage each, or all at once, which does major damage at the player. When they flash blue eyes, they will create a shield barrier, which makes them invulnerable of all attacks of a couple of seconds, and they use it often. Try to shoot them once the shield is deactivating.
In addition of that, despite low health, they are not slow at speed, and are extremely durable itself of all attacks, which requires lots of arsenal to eliminate them. Fortunately, they are very rare, and appear only on final stages or on security stages.
One directional. Drops nothing upon death. Moves at medium speed.
HP: 300 (each mover has 100hp).
Taken from the Doom 3 Hellknight in “Doom 3 Monster Pack” in Monkee’s Image World. Recolored to pinkish color on the skin and added explosions on the death sequence, since the death animation looks ridiculous. Explosions from the tank in “Operation Heimzahlung”.
Credit: WSJ(Wolf-Skevos Jones) and Ian Summerfield.
Yes, it`s true, the Altered you see here is based of the Wolfenstein 2009’s misshapen abomination from the Black Sun Dimension. They are very strong and dangerous enemy, and will attack you by throwing rocks at you at distance. Some rocks it throws, like green rocks, is cursed, and can prevent you from using weapons in ten seconds if hit by it. They move on normal speed, but can move fast when provoked, and if they catch you on melee combat, it’s an instant death to the player. When they die, it will explode, dealing heavy damage to the player when near it.
One directional. Fits on all areas, mostly on lab or underground areas. Drops rifle rounds upon death.