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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


2 posters

    Zombi 3D coding (SDL)

    MrGerolf
    MrGerolf
    Don't Hurt Me!
    Don't Hurt Me!


    Male
    Number of posts : 53
    Age : 28
    Location : United States
    Registration date : 2010-01-16

    Zombi 3D coding (SDL) Empty Zombi 3D coding (SDL)

    Post by MrGerolf Sat Jan 30, 2010 10:51 am

    my EXE has:
    -ammo box
    -no demos
    -no endtext
    -ss allways drop machine gun
    WSJ did this for me
    by the title, i'm sure you can tell my game is about zombies, so whoever codes, keep that in mind.
    this will be the last mod that i will not do any coding for myself, i am learning how to code now. if you can help, let me know, i will send you my EXE, and a text file with all coding i need. here are the 2 simple code changes i need, the rest are in the text file...
    1. gun bobbing
    2.max ammo 200%
    Dark_wizzie
    Dark_wizzie
    I am Death Incarnate!
    I am Death Incarnate!


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    Number of posts : 5120
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    Hobbie : Computers, chess, computer chess, fashion, and philosophy
    Message : I made this forum when I was 13 High on Drugs
    Registration date : 2007-03-24

    Zombi 3D coding (SDL) Empty Re: Zombi 3D coding (SDL)

    Post by Dark_wizzie Sat Jan 30, 2010 11:05 am

    If WSJ did the coding, doesn't WSJ have to do the rest? I think...



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    MrGerolf
    MrGerolf
    Don't Hurt Me!
    Don't Hurt Me!


    Male
    Number of posts : 53
    Age : 28
    Location : United States
    Registration date : 2010-01-16

    Zombi 3D coding (SDL) Empty Re: Zombi 3D coding (SDL)

    Post by MrGerolf Sat Jan 30, 2010 11:10 am

    no, he did the coding for my mappack, this is a different project, and he is busy making his own stuff. so i need someone to add code changes to my new EXE.

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    Zombi 3D coding (SDL) Empty Re: Zombi 3D coding (SDL)

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