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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


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    DOOM2/Wolf3D Conversions Page

    Schabbs
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    DOOM2/Wolf3D Conversions Page Empty DOOM2/Wolf3D Conversions Page

    Post by Schabbs Sat Jun 21, 2008 2:22 pm

    DOOM2/Wolf3D Conversions Page
    I've started a DOOM2/Wolf3D conversions page. The main aim is to eventually list all DOOM2 conversions that have some connection with Wolf3D. There are currently 6 conversions listed. Thanks to Matt Stath for helping out with this new page.
    It's at Add-ons - DOOM2.



    Brian.
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    Dean
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    Post by Dean Sat Jun 21, 2008 4:45 pm

    What about all the other Laz Rojas title's like 'Arctic Wolf' etc. Will they all be added? Or are they a different thing?

    http://www.doomworld.com/wolfendoom

    I've never played any of these before, never been able to get them running, so I'm not sure if they are all the same thing.

    Thanks for your instructions on the site brian, I was actually able to get them to run. When I play the portal.wad though all of the trees are suspened way up in the air! Is anyone else having this problem or know how to fix it?



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    Valts
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    Post by Valts Sat Jun 21, 2008 4:48 pm

    Some wolfendoom wads needs Doom Legacy, http://legacy.newdoom.com/, and working fine. Some working fine with EDGE, http://edge.sourceforge.net/.
    Schabbs
    Schabbs
    Extreme Wolfer
    Extreme Wolfer


    Male
    Number of posts : 3036
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    Hobbie : Playing Wolf3D/ROTT, eating out, travel, music, snooker
    Registration date : 2007-03-24

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    Post by Schabbs Sun Jun 22, 2008 2:29 am

    Dean wrote: What about all the other Laz Rojas title's like 'Arctic Wolf' etc. Will they all be added? Or are they a different thing?

    http://www.doomworld.com/wolfendoom

    I've never played any of these before, never been able to get them running, so I'm not sure if they are all the same thing.

    Thanks for your instructions on the site brian, I was actually able to get them to run. When I play the portal.wad though all of the trees are suspened way up in the air! Is anyone else having this problem or know how to fix it?

    I hope to list all the other Laz Rojas titles eventually but I am playing through each one of them first before they are added. They are all Doom2 wads.

    Re The Portal, I have the trees suspended up in the air too!!



    Brian.
    Cat Productions - mapper
    Schabbs
    Schabbs
    Extreme Wolfer
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    Number of posts : 3036
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    Job : Retired
    Hobbie : Playing Wolf3D/ROTT, eating out, travel, music, snooker
    Registration date : 2007-03-24

    DOOM2/Wolf3D Conversions Page Empty Re: DOOM2/Wolf3D Conversions Page

    Post by Schabbs Sun Jun 22, 2008 2:35 am

    Valts wrote:Some wolfendoom wads needs Doom Legacy, http://legacy.newdoom.com/, and working fine. Some working fine with EDGE, http://edge.sourceforge.net/ .

    Thanks Valts for the links. I will check these out.



    Brian.
    Cat Productions - mapper
    Valts
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    Post by Valts Sun Jun 22, 2008 3:56 am

    I just tested the Portal with Doom Legacy and trees are not up in the air. the portal working fine too these ports: Prboom-http://prboom.sourceforge.net/
    Prboom + - http://prboom-plus.sourceforge.net/
    Schabbs
    Schabbs
    Extreme Wolfer
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    Male
    Number of posts : 3036
    Location : London, England.
    Job : Retired
    Hobbie : Playing Wolf3D/ROTT, eating out, travel, music, snooker
    Registration date : 2007-03-24

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    Post by Schabbs Sun Jun 22, 2008 6:07 am

    Thanks again, Valts. I've just updated the addons_DOOM2 page with some of the links mentioned in this thread.

    http://www.wolfenstein3d.co.uk/adds_DOOM2.htm



    Brian.
    Cat Productions - mapper
    Schabbs
    Schabbs
    Extreme Wolfer
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    Number of posts : 3036
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    Job : Retired
    Hobbie : Playing Wolf3D/ROTT, eating out, travel, music, snooker
    Registration date : 2007-03-24

    DOOM2/Wolf3D Conversions Page Empty Re: DOOM2/Wolf3D Conversions Page

    Post by Schabbs Sun Jun 22, 2008 6:55 am

    The Portal trees seem to be ok in 'GZDoom' too. Valts sent me this pic of them in that port...

    DOOM2/Wolf3D Conversions Page Portaltrees



    Brian.
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    Dean
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    Post by Dean Sun Jun 22, 2008 4:56 pm

    Thanks guys, I'll try one of those engines.



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