Im trying to figure out if I accidently overwrit my SOD with something else. Mission One looks like your regular Wolf3d map and graphics. However, 2 and 3 are completely different, and if I didnt know any better, Id say I accidently overrode the main SOD code again.
Except I know better. I made that error once with the first mod I ever downloaded (on Wolf3d) and have been very carefull since. Plus, with the exception of the main Wolf and SOD games, everything is kept on an external drive. Until yesterday I had never played Mission 2 or 3, and yet my two save spots were already there.
If I accidently stuck a "Needs SOD to run" on it, wouldnt it have taken over all three Missions? hmm
I cant get a vid or a screenshot of what Im running into in 2 and 3, but the color blue shows up alot. Theres even a blue tint to the dobermans (not shepards) that try and eat me. Guards are in green and shout "Alarm!", SSs are in black, and I havent run into officers and zombies yet.
Anyone have any ideas as to what I did?
Except I know better. I made that error once with the first mod I ever downloaded (on Wolf3d) and have been very carefull since. Plus, with the exception of the main Wolf and SOD games, everything is kept on an external drive. Until yesterday I had never played Mission 2 or 3, and yet my two save spots were already there.
If I accidently stuck a "Needs SOD to run" on it, wouldnt it have taken over all three Missions? hmm
I cant get a vid or a screenshot of what Im running into in 2 and 3, but the color blue shows up alot. Theres even a blue tint to the dobermans (not shepards) that try and eat me. Guards are in green and shout "Alarm!", SSs are in black, and I havent run into officers and zombies yet.
Anyone have any ideas as to what I did?