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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


2 posters

    Wolf 3d hex edit:adding new enemy,new statics objects

    Officer-Michael John
    Officer-Michael John
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    Number of posts : 332
    Age : 26
    Hobbie : Video and Wolf 3D mode making
    Registration date : 2014-08-04

    Wolf 3d hex edit:adding new enemy,new statics objects Empty Wolf 3d hex edit:adding new enemy,new statics objects

    Post by Officer-Michael John Sat Nov 22, 2014 5:58 am

    How to add a new static objects to a new enemies, hex editing as All This and Wolf 3D?
    stathmk
    stathmk
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    Number of posts : 1791
    Age : 44
    Location : Indiana, United States
    Job : fast food worker & wolfensteingoodies.com webmaster
    Hobbie : old games & young dames
    Registration date : 2008-04-08

    Wolf 3d hex edit:adding new enemy,new statics objects Empty All This and Wolf 3D

    Post by stathmk Sun Nov 23, 2014 10:07 am

    Chris and Thomas keep quiet about how to edit "All This and Wolf 3D."  I had heard from 2 different people that if you try to use a map editor to view the maps or edit it, then it won't load for some reason.

    I can look for my saved game states of levels 66, 67, 68, and 70 of the DOS version of All This and Wolf 3D.  Do you want them?
    Officer-Michael John
    Officer-Michael John
    Seasoned Wolfer
    Seasoned Wolfer


    Male
    Number of posts : 332
    Age : 26
    Hobbie : Video and Wolf 3D mode making
    Registration date : 2014-08-04

    Wolf 3d hex edit:adding new enemy,new statics objects Empty Re: Wolf 3d hex edit:adding new enemy,new statics objects

    Post by Officer-Michael John Thu Nov 27, 2014 4:39 am

    Yes please savegame 66-68,70 Dos version of All This and Wolf 3d

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    Wolf 3d hex edit:adding new enemy,new statics objects Empty Re: Wolf 3d hex edit:adding new enemy,new statics objects

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