Hi there, i am Imed. Member of Demedgruppestudios http://demedgruppe.comuf.com/ .
I am the leader actually, and we are working in diferents projects right now. The most important is a mod for Wolf3d -without name by now-, we are working on this mod since january of the current year.
Other project we are working is Half Life 1 mod, called "Mis Dias en el Frente" (My Days in the Front), you can see some beta pictures of it here: http://am.half-lifecreations.com/forums/index.php?topic=2156.0
Well, why we are modding games?
Because every time we play a game or mod, almost always we ending saying "oh god, why the didnt do this or that?? Why the use a model instead of an sprite??? I can do this better, give me the editor!!" etc.
So yes, we have plenty of ideas of everything, for example in our wolf3d mod, we are using certain perspective tricks to achive certain effects -sorry for the secret but i am not allowed to say much more by now, at least until we reach the release date -.
For half life we have even more ideas, and projects...ok, you know.."the busy life of the modder". I cant walk for the street without thinking "hey, that bech could look awesome in my mod" "that wall could be a cool texture"..."oh man! that car! look how is shining...i think i can fake that effect.." and things like that...
Ok, that all i have to say....and of course,, HELLO EVERYONE!!!
I am the leader actually, and we are working in diferents projects right now. The most important is a mod for Wolf3d -without name by now-, we are working on this mod since january of the current year.
Other project we are working is Half Life 1 mod, called "Mis Dias en el Frente" (My Days in the Front), you can see some beta pictures of it here: http://am.half-lifecreations.com/forums/index.php?topic=2156.0
Well, why we are modding games?
Because every time we play a game or mod, almost always we ending saying "oh god, why the didnt do this or that?? Why the use a model instead of an sprite??? I can do this better, give me the editor!!" etc.
So yes, we have plenty of ideas of everything, for example in our wolf3d mod, we are using certain perspective tricks to achive certain effects -sorry for the secret but i am not allowed to say much more by now, at least until we reach the release date -.
For half life we have even more ideas, and projects...ok, you know.."the busy life of the modder". I cant walk for the street without thinking "hey, that bech could look awesome in my mod" "that wall could be a cool texture"..."oh man! that car! look how is shining...i think i can fake that effect.." and things like that...
Ok, that all i have to say....and of course,, HELLO EVERYONE!!!