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11 posters

    [V1.1] Spear of Destiny: Return to Danger (Expansion Released!)

    Sgt. Shivers
    Sgt. Shivers
    Can I Play, Daddy?
    Can I Play, Daddy?


    Number of posts : 29
    Age : 28
    Registration date : 2013-01-07

    [V1.1] Spear of Destiny: Return to Danger (Expansion Released!) - Page 2 Empty [V1.1] Spear of Destiny: Return to Danger (Expansion Released!)

    Post by Sgt. Shivers Mon Jan 07, 2013 6:56 pm

    First topic message reminder :

    The first half of the expansion has been released! Grab it here!

    The mod has been patched slightly.

    Thanks for your support with this project!

    I hope you enjoy playing this as much I did making it!

    Hi! I'm new on this site and I thought you guys would be interested in my Spear of Destiny mod for ZDOOM.
    The enemies and weapons have been replaced and at the moment there are 4 five level episodes to play through, 3 episodes making up each encounter.
    This is loosely based on "Return to Danger" but goes on a bit of a tangent after the first 2 episodes. Anyway, here are a few screenshots of the first episode.
    Spoiler:

    Get it here!

    Thank you for taking the time to look at my project. I intend to finish this project soon.
    Don't worry, only the first episode is very blue. Most stages after the first 5 don't use blue much at all.  Wink

    EDIT: Thanks for letting me post the download link!  Very Happy

    EDIT: Updated with Episode 5!

    EDIT: ALL EPISODES RELEASED!

    EDIT: Download Fixed


    Last edited by Sgt. Shivers on Mon Jul 15, 2013 8:37 pm; edited 11 times in total

    snuffi likes this post

    Sgt. Shivers
    Sgt. Shivers
    Can I Play, Daddy?
    Can I Play, Daddy?


    Number of posts : 29
    Age : 28
    Registration date : 2013-01-07

    [V1.1] Spear of Destiny: Return to Danger (Expansion Released!) - Page 2 Empty Re: [V1.1] Spear of Destiny: Return to Danger (Expansion Released!)

    Post by Sgt. Shivers Mon Jun 17, 2013 11:28 pm

    Download link has been fixed.
    Sgt. Shivers
    Sgt. Shivers
    Can I Play, Daddy?
    Can I Play, Daddy?


    Number of posts : 29
    Age : 28
    Registration date : 2013-01-07

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    Post by Sgt. Shivers Sat Jun 22, 2013 10:38 pm

    The beta for the expansion is out!
    You can get it here. Ten stages so far with another 5 coming soon to finish the encounter.
    Expect a second encounter after that.
    JDMGD0
    JDMGD0
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    Male
    Number of posts : 94
    Age : 59
    Location : Under your bed Mwahahaha :D
    Job : Professional Napper
    Hobbie : Napping of course :P
    Message : I feel like taking a nap. Oh well -.-
    Registration date : 2013-06-21

    [V1.1] Spear of Destiny: Return to Danger (Expansion Released!) - Page 2 Empty Re: [V1.1] Spear of Destiny: Return to Danger (Expansion Released!)

    Post by JDMGD0 Wed Jun 26, 2013 12:04 pm

    Looking nice till' now!
    Probably the best Wolf3D in Doom since Laz Rojas' work



    Let's think of a siggy... Well, I'd rather nap... :O
    Sgt. Shivers
    Sgt. Shivers
    Can I Play, Daddy?
    Can I Play, Daddy?


    Number of posts : 29
    Age : 28
    Registration date : 2013-01-07

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    Post by Sgt. Shivers Wed Jul 03, 2013 2:09 am

    The Third Encounter is nearing completion.
    Screenshots:
    JDMGD0
    JDMGD0
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    Male
    Number of posts : 94
    Age : 59
    Location : Under your bed Mwahahaha :D
    Job : Professional Napper
    Hobbie : Napping of course :P
    Message : I feel like taking a nap. Oh well -.-
    Registration date : 2013-06-21

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    Post by JDMGD0 Wed Jul 03, 2013 7:10 am

    Gotta love that sky!



    Let's think of a siggy... Well, I'd rather nap... :O
    Sgt. Shivers
    Sgt. Shivers
    Can I Play, Daddy?
    Can I Play, Daddy?


    Number of posts : 29
    Age : 28
    Registration date : 2013-01-07

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    Post by Sgt. Shivers Mon Jul 15, 2013 8:36 pm

    The First half has been completed! Grab it here:
     Download
    dunkelschwamm
    dunkelschwamm
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    Number of posts : 37
    Age : 32
    Registration date : 2013-06-08

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    Post by dunkelschwamm Mon Jul 29, 2013 3:37 pm

    Really a very interesting reimagining of the Lost Episodes expansions.  I dig the new direction of it and the use of minibosses.  The level design has a lot of the classic Wolfenstein feel to it with some really cool levels especially towards the beginning with the submarines.  Some of the levels feel a bit more sluggish at times, though.  Especially in the second episode levels become a bit more confusing and enemy placement feels... perhaps clunky is the best word for it?  In any case, it's a very cool TC for Doom and I can't wait to see more of it!
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    aberk81
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    [V1.1] Spear of Destiny: Return to Danger (Expansion Released!) - Page 2 Empty Re: [V1.1] Spear of Destiny: Return to Danger (Expansion Released!)

    Post by aberk81 Tue May 20, 2014 6:12 am

    it's not working on skulltag because it says you cannot set the permeters please help me
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    Just_Jim
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    Number of posts : 5
    Age : 65
    Registration date : 2015-04-04

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    Post by Just_Jim Sat Apr 04, 2015 12:48 pm

    This is the kind of old-school gaming I have been looking for. I repacked it using the zDoom engine and freedoom2.wad so it can be downloaded and played without violating copyright.

    http://www-personal.umich.edu/~jimw/games/
    Sgt. Shivers
    Sgt. Shivers
    Can I Play, Daddy?
    Can I Play, Daddy?


    Number of posts : 29
    Age : 28
    Registration date : 2013-01-07

    [V1.1] Spear of Destiny: Return to Danger (Expansion Released!) - Page 2 Empty Re: [V1.1] Spear of Destiny: Return to Danger (Expansion Released!)

    Post by Sgt. Shivers Sat Apr 04, 2015 5:23 pm

    Just_Jim wrote:This is the kind of old-school gaming I have been looking for. I repacked it using the zDoom engine and freedoom2.wad so it can be downloaded and played without violating copyright.

    http://www-personal.umich.edu/~jimw/games/
    Wow! Thanks a bunch! That's really cool.
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    Just_Jim
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    Number of posts : 5
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    Post by Just_Jim Sun Apr 05, 2015 4:29 pm

    Hey Sgt. Shivers I noticed that Spear of Destiny - Return to Danger runs using gzDoom using eith freedoom2.wad or Doom2.wad. The gzDoom  engine smooths out the pixelation that zDoom has and it supports Hi-Res textures and 3D models . You can get a copy of gzDoom or gzdom with the freedoom iWAD off my site:
     
    http://www-personal.umich.edu/~jimw/games/
     under the heading "gzDoom engine used on this site" or "freedoom 1 & 2"

    Direct links:
    http://www-personal.umich.edu/~jimw/games/gzDoom/gzDoom_engine.zip

    http://www-personal.umich.edu/~jimw/games/gzDoom/gzFreeDoom.zip

    Take a look at the difference.

    It may be possible to make Hi-Res textures and 3D models into your work, but I will have a lot of questions.

    Sponsored content


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