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A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


3 posters

    Doom3 render in Wolf4SDL

    johny4
    johny4
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    Doom3 render in Wolf4SDL Empty Doom3 render in Wolf4SDL

    Post by johny4 Sun Feb 06, 2011 11:35 am

    I wondered the source code to insert a render of Doom3.

    Doom3 SDK
    Code:
    ftp://ftp.idsoftware.com/idstuff/doom3/source/win32/D3_1.3_SDK.exe
    ftp://ftp.idsoftware.com/idstuff/doom3/source/win32/Doom3_SDK_2.exe
    ftp://ftp.idsoftware.com/idstuff/doom3/source/win32/Doom3_SDK.exe

    It is possible?

    Tragos2d
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    Doom3 render in Wolf4SDL Empty Re: Doom3 render in Wolf4SDL

    Post by Tragos2d Wed Jul 06, 2011 6:18 pm

    If I understand what your asking correctly... The answer is "NO".

    I would not be completely against adding some sort of dynamic or even phased lighting to Wolf4SDL.
    stathmk
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    Doom3 render in Wolf4SDL Empty "Doom 3 in Doom 2" or "Doom 2 in Doom 3"

    Post by stathmk Thu Jul 07, 2011 7:02 am

    I don’t have enough background in coding to understand your question with the 3 lines of code.

    However, you can get Doom 3 in Doom 2:
    https://www.youtube.com/watch?v=fYbe2vzkixY
    and Doom 2 in Doom 3:
    https://www.youtube.com/watch?v=qGx4gzfveoA
    Or do a search on Youtube or another search engine for “Doom 3 in Doom 2,” “Doom 3 for Doom 2,” “Doom 2 in Doom 3,” or “Doom 2 for Doom 3.” Or try again typing the 2 or 3 in roman numerals.

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    Doom3 render in Wolf4SDL Empty Re: Doom3 render in Wolf4SDL

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