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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


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    Questions about BGM level placement

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    180°
    Wolf3d n00b
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    Questions about BGM level placement Empty Questions about BGM level placement

    Post by 180° Wed May 26, 2010 6:55 am

    Hello.

    I was hoping someone familiar with the BGM tracks of Wolf3d would know of, or have, a chart that show what tracks are played in what levels of the original (DOS) Wolfenstein 3d?

    I followed a tutorial on ripping the IMFs from the main game files, and converted them to MIDI for other purposes.
    jayngo26
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    Post by jayngo26 Wed May 26, 2010 11:48 am

    Not sure what you mean when you say "BGM" tracks, but some of this might be useful to you:

    If you have the Wolf3d Source Code:

    AUDIOWL6.H-Has a list of all sounds/music in the games
    WL_PLAY.C- Has order of songs per episode



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    Wolf3d n00b
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    Post by 180° Wed May 26, 2010 6:22 pm


    Not sure what you mean when you say "BGM" tracks, but some of this might be useful to you:

    If you have the Wolf3d Source Code:

    AUDIOWL6.H-Has a list of all sounds/music in the games
    WL_PLAY.C- Has order of songs per episode
    I meant the "back-ground music", and thanks for the heads-up on the source code. I'll check it out, thanks. Wink
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    Post by Dark_wizzie Wed May 26, 2010 6:22 pm

    The member '180°' has done the following action : Roll dices

    'Monster Dice' : 12
    stathmk
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    Questions about BGM level placement Empty Links

    Post by stathmk Thu May 27, 2010 2:11 pm

    You might be interested in these links:
    Commander Keen's Wolf3D Music:
    http://www.freewebs.com/keensongs/
    Level 31 of Doom 2: http://hellonearthsound.altervista.org/media.php?artistname=neurological&id=media#buttons
    Levels 31 and 32 of Doom 2 info: http://doom.wikia.com/wiki/Doom_II_music

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