by stathmk Fri Jul 17, 2009 9:38 am
I thought about mods with advanced coding tricks:
-All This And Wolf3D: code for more than 60 levels, crazy level 69, you get to go back to previous levels
-Spear: End Of Destiny: amazing final level
-Spear Resurection and Spear: End of Destiny: super secret levels, teleportation, "respawning enemies," switches for moving walls or turning off canons, altered ending sequences, and I think that there was a deathmatch mode
-Areyep and MCS's Wolfendoom: I would say that you get to go through a portal from the Earthly world to to the Doom world where the walls are suddenly invisible and then visible again
-Wolfenstein Super Upgrades: A glitch where the "ghost dogs" are oblivious to you
-Sensenman: You go motorcycle riding and it can't always stop in time
-The Western Wall: Guards get out of chairs
-Wolfenstein Reloaded: You have to complete the episodes in order and can drag bodies
-Wolf Collection: Invisible walls on a level
-Todpfad and others: Picking up ammunition up off the walls
-I think that Dean typed that on a different Wolfenstein 3D forum that there's a man with an unspellable and unpronounceable name who did coding to create the illusion of curved walls.
-The Ken's Labyrinth Wolfenstein 3D clone: maps of levels on walls, falling in holes, teleportation, walking through fans
-The Jurassic Park Wolfenstein 3D clone for the Super NES: Mission objectives to complete, typing on computers to electronically unlock gates, using the optional Super Nintendo Mouse from Mario Paint for the computer cursor
Misc:
-Alternate ending sequences
-Easter Eggs
-BJ Blaskowics shoots rocket launchers
-Floor and ceiling patterns
-From one mod that I've played you get to eat the food off of the table.
-From one mod, you get to pick up a Nazi coat off of a coat rack for points
-From one mod, you get to open a treasure chest off of a wall or pedestal to get points
-exploding barrels
-shooting certain columns that fall apart
Can you think of any other mods with advanced coding tricks?
Last edited by stathmk on Fri Jul 17, 2009 3:51 pm; edited 1 time in total