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    build a mod contest

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    lilmanjs
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    build a mod contest

    Post by lilmanjs on Fri Dec 28, 2007 1:59 pm

    so I've got tons of songs that I've been wanting to use in wolf3d mods but I don't have the time or ability to make full mods.
    the rules are simple:
    1. you must use the songs I provide as level songs only(you can make more levels if you use the songs more than once)
    2. you can add 3 extra level songs
    3. non-level music can be of your choice
    4. feel free to make any type of mod
    5. the mod must be started by janurary 15th, 2008 and be done by janurary 15th, 2009

    I will be a judge along with Dark_wizzie, rgamesinc and Schabbs.
    here is the music for this contest:
    http://www.belowe.com/Sci-FiMusic.zip





    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
    Team Aardwolf Mods:
    The Mutant Uprising, Ghost
    Mods being worked on with other people:
    Return to Castle Hollehammer with Raziel A. (Karharis)
    Award winning mods:
    The Final Fight

    lilmanjs
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    Re: build a mod contest

    Post by lilmanjs on Fri Dec 28, 2007 4:41 pm

    here is the first awards banner for the contest:


    here is the 3rd place banner:


    here is the 2nd place banner:





    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
    Team Aardwolf Mods:
    The Mutant Uprising, Ghost
    Mods being worked on with other people:
    Return to Castle Hollehammer with Raziel A. (Karharis)
    Award winning mods:
    The Final Fight

    Raziel
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    Re: build a mod contest

    Post by Raziel on Sat Dec 29, 2007 7:25 am

    Sounds really good, I wish I could of participate but I work a lot now =\
    and I don't have time for anything...




    STORMING THE FRONT WITH A SCHMEISSER IN HAND!
    Raziel A.

    lilmanjs
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    Re: build a mod contest

    Post by lilmanjs on Sat Dec 29, 2007 11:47 am

    here is the 1st place banner:


    well you do have a whole year to make a mod if you feel like entering raziel. I bet you could make a mod for this contest in that amount of time.





    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
    Team Aardwolf Mods:
    The Mutant Uprising, Ghost
    Mods being worked on with other people:
    Return to Castle Hollehammer with Raziel A. (Karharis)
    Award winning mods:
    The Final Fight

    lilmanjs
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    Number of posts : 1141
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    Hobbie : playing wolf3d addons like crazy
    Message : what would we do without wolf3d?
    Registration date : 2007-04-17

    Re: build a mod contest

    Post by lilmanjs on Sat Dec 29, 2007 2:28 pm

    here is an example of a mod you could make for the contest:
    you play as a guy in the future who has to change the past by using a machine to controll someone during WII.





    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
    Team Aardwolf Mods:
    The Mutant Uprising, Ghost
    Mods being worked on with other people:
    Return to Castle Hollehammer with Raziel A. (Karharis)
    Award winning mods:
    The Final Fight

    Airslide
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    Registration date : 2007-05-17

    Re: build a mod contest

    Post by Airslide on Mon Dec 31, 2007 10:24 am

    mod must be started by janurary 15th, 2008

    So I can't start now [I'm assuming]? The way you worded it makes it sound like production must of ranged from jan 15th 2008 to jan 15 2009. Just a little English nit-picking Very Happy (I swear they never have the right smilies on these kind of boards)

    I'm not really sure what I'm gonna make, but I'm guessing Sci-Fi (for a change) with all custom graphics. I'd like to start now, but I'll wait if I have to Razz




    Dark_wizzie
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    Re: build a mod contest

    Post by Dark_wizzie on Mon Dec 31, 2007 10:58 am

    @Airslide wrote:
    mod must be started by janurary 15th, 2008

    So I can't start now [I'm assuming]? The way you worded it makes it sound like production must of ranged from jan 15th 2008 to jan 15 2009. Just a little English nit-picking Very Happy (I swear they never have the right smilies on these kind of boards)

    I'm not really sure what I'm gonna make, but I'm guessing Sci-Fi (for a change) with all custom graphics. I'd like to start now, but I'll wait if I have to Razz
    Well, it says you must start, but you can start before. So go ahead, do it now. Wink
    [quote="airslide"]
    (I swear the never have the right smilies on these kind of boards)
    huh?



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    lilmanjs
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    Re: build a mod contest

    Post by lilmanjs on Wed Jan 02, 2008 12:51 pm

    it says that you have to start by janurary 15th. you can start now if you'd like. I hope more people enter the contest.





    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
    Team Aardwolf Mods:
    The Mutant Uprising, Ghost
    Mods being worked on with other people:
    Return to Castle Hollehammer with Raziel A. (Karharis)
    Award winning mods:
    The Final Fight

    lilmanjs
    Hardcore Wolfer
    Hardcore Wolfer

    Male
    Number of posts : 1141
    Age : 27
    Location : kansas, U.S.A
    Hobbie : playing wolf3d addons like crazy
    Message : what would we do without wolf3d?
    Registration date : 2007-04-17

    Re: build a mod contest

    Post by lilmanjs on Tue Jan 15, 2008 3:44 pm

    well I'd like to see some people enter this contest. how hard can it be to make a mod based on the rules of this contest.





    Mods being worked on:
    The Mutant Uprising, Final Fight 2
    Mod ideas:
    Stargate SG-1 addon, Mega Man addon
    Team Aardwolf Mods:
    The Mutant Uprising, Ghost
    Mods being worked on with other people:
    Return to Castle Hollehammer with Raziel A. (Karharis)
    Award winning mods:
    The Final Fight

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    Re: build a mod contest

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