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    Ipank7000's Wolfenstein 3D mapset, by Ipank7000

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    How is Ipank's debut effort of 60 classic style Wolfenstein 3D levels?

    [ 1 ]
    33% [33%] 
    [ 2 ]
    67% [67%] 
    [ 0 ]
    0% [0%] 
    [ 0 ]
    0% [0%] 
    [ 0 ]
    0% [0%] 
    [ 0 ]
    0% [0%] 
    [ 0 ]
    0% [0%] 

    Total Votes: 3

    WolfForever
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    Ipank7000's Wolfenstein 3D mapset, by Ipank7000

    Post by WolfForever on Wed Jan 16, 2013 8:09 pm

    This is the second of three 60-level registered style game I feel like polling right now (the first being Wolfbel 2).

    So please cast your vote and commentary is welcome! Smile

    Dark_wizzie
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    Re: Ipank7000's Wolfenstein 3D mapset, by Ipank7000

    Post by Dark_wizzie on Wed Jan 16, 2013 10:55 pm

    I never played the entire mapset, but by classic style, I assume you mean vallina wolf3d, not an attempt to copy ID software's mapping. As ack said, with traditional mapping, it's the barebones. You don't have any fancy coding to hide behind. Either your mapping is good or it isn't. I also want more variety in mapping - by that I specifically mean from different authors. My mapping is obviously influenced, and looking at what other people come up with (and vice versa) helps both of us to map better.

    I wouldn't be against an idea of a mapset with as many authors as possible, just to see how drastically the flow/decoration/style/difficulty/general feeling can change depending on the author considering that no drastic coding changes were done.



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