1. The first custom level(s) ever released for free
2. The first mapset of at least good quality
3. The first release to modify the exe in any way (even simple hex editing)
4. The first mod to truly use the actual source code to make changes
5. The first "advanced" mod - i.e. the first to add significant new features and functionality to the game (exe)
6. The first use of true high-end changes (such as weather effects, texture floors/ceilings, etc.)
7. The first SDL mods to really show what SDL can be capable of
8. The most overall advanced mod/conversion to date
9. See second post
10. Any other first you can personally think of that I didn't cover!
I have potential guesses to some of these categories; of them I am not sure, but I thought I'd list them:
1. Don't know, honestly
2. Maybe something like Wolfen60 or W3d_cc1?
3. I'd think either Barry Christian's first new exe (The Six Depths of Terrorism), or Gary Ragland's first (Assassinate Hitler)
4. Was going to say Project: Totengraeber, but I'm pretty sure Chris released Chokage first, though as far as I know he could have come up with it in a hex editor, so not really sure here!
5. Probably Spear Resurrection, I don't know of anything prior with multiple ammo types, destructible objects, pick-ups that hurt you, etc.
6. I'm actually pretty sure it isn't EoD; TexZK's Story is from 2003 and has weather effects, and I think something like Spear of Dreams or The Lost World in early-mid 2004 had floor/ceiling textures
7. Thought between SoD Reloaded and Totenkopf SDL, but SoD Reloaded actually has a DOS version, proving DOS can do it, so I'd have to give WSJ the honor here
8. Maybe Totenkopf SDL, Guns & Glory 0.5, or Eisenfaust Origins would be my top three thoughts here
10. Not applicable; if I had thought of another category (I was trying to get to ten) I'd have listed it!
But I wonder are there some other good categories? Or did I miss something when taking my own shots at these categories? Or even just some honorable mentions even if they were not strictly a "first"? That, and any related comments or anything else that might be interesting on the overall subject, is what the primary purpose of this thread is intended to be!
Last edited by WolfForever on Sat Dec 15, 2012 5:58 pm; edited 1 time in total