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    Project: X Released

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    Schabbs
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    Project: X Released

    Post by Schabbs on Sat Dec 19, 2009 7:45 pm

    Project: X Released

    Richter Belmont and Mac Mendoza have released the full version of 'Project: X'. The 60 levels are extensive and well made. Virtually all graphics and sounds have been changed and there are many different scenarios. There are also many advanced coding features, including a mini-map (pressing M brings it up), 15 weapons (all reloadable and some on the same key), 20 enemies, an advanced sound manager, advanced shading and different types of doors (depends on level). It all blends well together and looks very professional. Vista-compatible. Available here. The mod is 9Mb, but the music comes separately on 3 files of around 100Mb each.



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    Re: Project: X Released

    Post by lilmanjs on Mon Dec 21, 2009 12:03 pm

    love the mod but it probably is going to force me to find new music for my mods





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    Re: Project: X Released

    Post by Richter Belmont on Tue Dec 22, 2009 8:58 am

    Not Really you can Still play with no Music on

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    Music?

    Post by stathmk on Sun Feb 05, 2012 4:31 pm

    How come I can't play with any music? I've downloaded the files. I must be doing something wrong that I don't understand.

    How come at http://www.gamefront.com/files/user/megamanzero32002 when I click on DOMAIN.ogg it links me to a much smaller file than 5.6 megabytes?

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    Re: Project: X Released

    Post by Guest on Sun Feb 05, 2012 6:10 pm

    Hi Luis!


    Last edited by Chokster37 on Sat Feb 08, 2014 11:54 am; edited 1 time in total

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    Thanks.

    Post by stathmk on Mon Feb 06, 2012 10:23 am

    Thanks, Chris. Now it works much better for music.

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    Re: Project: X Released

    Post by WolferCooker on Mon Feb 06, 2012 1:09 pm

    Two words for this mod: HOLY CRAP (pun intended)!! I love these high resolution graphics and some of the music is so catchy. I love the music in the Carmilla's Slave House level as it sounds so jazzy and I love some the music from other levels as well. Are some of them borrowed from other games?

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    Re: Project: X Released

    Post by Dark_wizzie on Mon Feb 06, 2012 3:46 pm

    I believe most of it is borrowed from other games. (I believe.) Still, quite some extensive coding is going on there.



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    Re: Project: X Released

    Post by WolferCooker on Wed Feb 08, 2012 4:54 pm

    Man I cannot rave enough on some of this music! The Aether and Jungles of Romania level music are just so damn catchy! Excellent choice of music on Project X!

    EDIT: some of the level music has some instruments that are also used in the old Sonic the Hedgehog games on Genesis. A few of them sound perfect for a Sonic game.

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    Re: Project: X Released

    Post by Dark_wizzie on Wed Feb 08, 2012 7:01 pm

    Never bothered to download the music. D:



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    Re: Project: X Released

    Post by WolferCooker on Wed Feb 08, 2012 7:06 pm

    It's worth downloading Wizzie!

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    Re: Project: X Released

    Post by WolferCooker on Fri Feb 10, 2012 3:20 pm

    Double post.

    Yeah more praise for the choice of music, but if enough people like it should there be a demand of an MP3 release of the music? (all the ones that are .ogg files)

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    Re: Project: X Released

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