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    Project: X

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    Richter Belmont
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    Project: X

    Post by Richter Belmont on Wed Nov 05, 2008 7:00 pm

    Hey all Richter Here I've talked with my cousin
    and I'm taking a break from the Lost world Saga....Don't Worry I'll get
    back to the Saga soon.



    But This Mod is Base on a Story or soon to be my Novel, Manga, Anime, etc.



    Story: The year is 2013, We have crated a Vaccine to Cure all
    non-curable virus. The test was a good to go and shipped all over the
    world. Then on June 13, 2013. The world is in living hell. the world is
    full of Vampires. The Vampires Calls themselves "The Vampiric Legion"
    (VL). They took over the World. everything But the Humans formed "The
    World Union" (WU) to fight of the Vampires. The 1st Battle Took over
    100,000 humans died, most are taking alive for sacrifice. The Legion
    have one Mission: "Reviving Lord Dracula". On June 17, We invented new
    Bullet the UV Bullets. We tested on a Capture Vampire and it worked.
    Then the Legion Attacked Pearl Harbor, This time we have an Upper Hand.
    Now My squad is going to Japan to clean the Legion and stop them. I'm
    2lt Jackson, I'm 18 years old and this is my Story.


    Info: This mod will use the SDL engine. I'm planing on Finish this mod by my Birthday or early.

    Code: This mod will have.

    All the stuff that comes with the SDL source code.

    Reloading

    Transparent HUD

    Gun Bobbing (trying to make it work)

    Inermission Screen (dunno how to do that)

    And more surpizes.

    Stuff I need Help:

    Transparent HUD

    Gun Bobbing

    Inermission Screens

    New Sprites (not the Weapons and Enemies cause i got thos already to go) (They are all Hi-res)

    And Now for the Title Screen:



    I have the Enemies and weapon picked out..i'll show them soon

    Per-Scan
    Seasoned Wolfer
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    Re: Project: X

    Post by Per-Scan on Thu Sep 30, 2010 10:00 am

    I love this mod but how do I play the music files? I was going to ask over at Die Hard Wolfers but I can't sign up there... Smile

    Schabbs
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    Re: Project: X

    Post by Schabbs on Thu Sep 30, 2010 1:15 pm

    The music files are downloaded separately from the rest of the game and are placed in a folder named 'music'. The music folder should be created inside the main Project X folder, in the same way that there is a 'sounds' folder.




    Brian.
    Cat Productions - mapper

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    Seasoned Wolfer
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    Re: Project: X

    Post by Per-Scan on Thu Sep 30, 2010 2:43 pm

    Once again, thank you. Smile

    The music adds so much to this map set. From what I can tell it was a little controversial upon release (not least because of the WASD controls) but I, for one, am really glad it's out there. It really is Wolfenstein 3D Next Gen. Does Richter Belmont frequent this forum much or does he hang around at Die Hard?

    stathmk
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    It makes me wonder...

    Post by stathmk on Fri Oct 01, 2010 10:23 am

    I'm just wondering since you have vampires in your story. Is Richter Belmont your real name or did you nickname yourself after Simon Belmont from the Castlevania video games series with vampires?

    I had a professor from Romania. He said that there were 2 Draculas. They were father and son. One of them was Vladimar Tepes or Count Von Vlad the Impaler. On the History Channel, he killed 23,000 people and kept their noses apparently as trophies.

    I'm kind of confused if serial killer Elizabeth Bathory from the Romania area was technically called a vampire. She killed 600 or 900 people.

    Some historians believe that the reason why so-called vampires had fangs was because a disease like cholera made their gums recede. So-called vampires seemed to be dead for a day and then rose because they had rabies, typhoid, typhus, or cholera. Some believe that Alexander The Great's body didn't rot for a day after death because he had typhoid or typhus. Some infections cause insanity. There's a photosensitive disorder that I think is called Xeroderma Pigmentosa where they hang out at night and sleep inside during the day. This might have played into the vampire legend. M Knight Shayamaylan's "The Others" is based on this photosensitive disorder.

    I'm beginning to sound like Cliff Claven from Cheers or Wilson from Home Improvement.

    @Richter Belmont wrote:...Then the Legion Attacked Pearl Harbor, This time we have an Upper Hand. ...
    I had an interesting uncle that lived in Hawaii and visited Pearl Harbor. He also visited Hiroshima and Nagasaki in the 1960s. He died in 2003 in his 70s.

    stathmk
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    Holy cow!

    Post by stathmk on Fri Oct 01, 2010 10:29 am

    Holy cow! Shocked The largest file to download is 132 megabytes! It must be Wolfenstein 3D file size on high-potency steroids. I'll play this game on this weekend.

    Per-Scan
    Seasoned Wolfer
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    Re: Project: X

    Post by Per-Scan on Fri Oct 01, 2010 10:59 am

    ^
    If you haven't already played it I highly recommend it. It's like no other Wolf mod out there and I think the music's worth the bandwidth. Smile

    BTW: Does anyone have a working part 7 of the music files? I've tried a million times over the ages but have never succeeded in getting it dl'd...

    PS: Richter Belmont is another family member in the Castlevania games. I think he was in Symphony of the Night amongst others. Smile

    Richter Belmont
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    Re: Project: X

    Post by Richter Belmont on Sat Oct 09, 2010 11:08 pm

    @stathmk wrote:I'm just wondering since you have vampires in your story. Is Richter Belmont your real name or did you nickname yourself after Simon Belmont from the Castlevania video games series with vampires?

    Its a Nickname of my Favortie Belmont.

    @Per-Scan wrote:^
    If you haven't already played it I highly recommend it. It's like no other Wolf mod out there and I think the music's worth the bandwidth. Smile

    BTW: Does anyone have a working part 7 of the music files? I've tried a million times over the ages but have never succeeded in getting it dl'd...

    PS: Richter Belmont is another family member in the Castlevania games. I think he was in Symphony of the Night amongst others. Smile

    WOW I Forgot This Forum Was Here LOL Thanks For the Comments and I fixed The Music Crouped Files so ya....and I have Good News.....Project: X..........

    IS GETTING AN ANNIVERSARY EDITION!!!!!!!!

    Its All Most Project: X's Birthday

    Here is What it Changed

    New HUD (Idea Not Working at the Moment :\)

    2 New Enemies and Weapons

    All The Weapons Gets a Makeover (From CSS)

    Title Pic (Thanks to Soldat555):



    New Enemies and Weapons:

    New Enemy And Weapon #1: Vampiric Bodyguard and UZI



    New Enemy #2: Vampiric Gunslinger and 357 Magnum



    Thats All.

    Per-Scan
    Seasoned Wolfer
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    Re: Project: X

    Post by Per-Scan on Sun Oct 10, 2010 3:59 am

    I noticed this on the DHW forum and I can't wait! BTW, I just tried to download Part 7 of the music file but I still have the same problem. I download the file but it's only 0 bytes. Is there any chance that yo could stick the music up on Mega Upload or something? Thanks and sorry for the hassle... Smile

    Richter Belmont
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    Re: Project: X

    Post by Richter Belmont on Sun Oct 10, 2010 9:03 am

    @Per-Scan wrote:I noticed this on the DHW forum and I can't wait! BTW, I just tried to download Part 7 of the music file but I still have the same problem. I download the file but it's only 0 bytes. Is there any chance that yo could stick the music up on Mega Upload or something? Thanks and sorry for the hassle... Smile

    No....The Crouped files you can Download on my Filefront Account

    http://www.filefront.com/16945135/DOMAIN.ogg/

    http://www.filefront.com/15173719/DUNGON.OGG.zip/

    http://www.filefront.com/15173711/Other.ogg.zip/

    Richter Belmont
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    Re: Project: X

    Post by Richter Belmont on Tue Oct 12, 2010 2:25 pm

    Project: X Got its Display HUD Remade...

    What do you think?


    Per-Scan
    Seasoned Wolfer
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    Re: Project: X

    Post by Per-Scan on Tue Oct 12, 2010 2:50 pm

    Very nice! I'm glad to see that you've retained the map - that's one of my favourite features.

    On another topic, I have a request/suggestion. I have no idea if it's possible as I haven't seen it in any other W3D mod but could you make the weapons scroll with the mouse wheel like more up to date games? I don't mean to hassle you, it's just a daft request... Smile

    Regardless, the HUD looks good and I look forward to playing the revamped version. Oh, and I'm sorry that you were treated badly at the ZDoom forums. They can be a bit pathetic sometimes... Sad

    Richter Belmont
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    Re: Project: X

    Post by Richter Belmont on Tue Oct 12, 2010 3:44 pm

    Its fine......I hope I can Find Great Zdoom modders To help me

    Richter Belmont
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    Re: Project: X

    Post by Richter Belmont on Mon Oct 18, 2010 9:10 am

    Hey I'm looking for Beta Tester For the Anniversary Edition I need a hand full

    one of the Beta Testers or something is Balames87 I need some more

    PM Me for it.

    I Think I may Release it in November.

    Per-Scan
    Seasoned Wolfer
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    Re: Project: X

    Post by Per-Scan on Mon Oct 18, 2010 9:52 am

    PM sent. Smile

    EDIT: Heh, heh 100th post! I've made it to triple digits!

    stathmk
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    Anniversary Edition

    Post by stathmk on Mon Oct 18, 2010 11:17 am

    Will the anniversary edition be a sequel? Or will it be the same edition debugged with new features?

    Richter Belmont
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    Re: Project: X

    Post by Richter Belmont on Tue Oct 19, 2010 9:43 am

    @stathmk wrote:Will the anniversary edition be a sequel? Or will it be the same edition debugged with new features?

    Same Thing With new features and Weapons and Enemies.

    Richter Belmont
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    Re: Project: X

    Post by Richter Belmont on Thu Dec 09, 2010 11:01 pm

    Hey Guys I'm Releasing Project: X Anniversary Edition Early Cause there is nothing to do And Want to Start Project: X Insurrection With a team.

    http://www.filefront.com/17628467/Project-X-AE.zip

    Everything have changed Like

    -New Weapons

    -New Enemies

    -New HUD GFX

    -Changed Some of the Music

    -Some Fixed Maps (so they don't look Empty)

    Screenshots:









    New Credits: WSJ For the Muzzleflashes

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    Re: Project: X

    Post by Dark_wizzie on Fri Dec 10, 2010 11:39 am

    I hope the mapping is good. Project X was interesting in coding, but sometimes the mapping was so-so. Many long empty hallways. I can beta test if you want. I was once addicted tof inding every glitch in a game on the DS. I found plenty.

    EDIT: Guess not. Razz



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