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    Spear of Destiny: New Sequel

    Schabbs
    Schabbs
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    Number of posts : 3036
    Location : London, England.
    Job : Retired
    Hobbie : Playing Wolf3D/ROTT, eating out, travel, music, snooker
    Registration date : 2007-03-24

    spear - Spear of Destiny: New Sequel Empty Spear of Destiny: New Sequel

    Post by Schabbs Thu May 03, 2012 3:30 am

    Spear of Destiny: New Sequel

    spear - Spear of Destiny: New Sequel Snapshot20120430054203

    Here's Sam Geng's latest add-on for the full version of Spear of Destiny. The mod is based on Megabyte's SOD Mappack. It brings 21 levels, music from Blake Stone, and some minor graphic changes. Most of the levels are from Megabyte's mappack, but they have been slightly modified. The Blake Stone music is arranged on the dungeon and castle levels. The mod retains the original Spear of Destiny feel. Available here. Needs the full version of Spear to play.There's also a video available at You Tube.






    Brian.
    Cat Productions - mapper
    Thomas
    Thomas
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    Registration date : 2007-09-13

    spear - Spear of Destiny: New Sequel Empty Re: Spear of Destiny: New Sequel

    Post by Thomas Thu May 03, 2012 4:40 am

    I don't get it. Hijacked maps, borrowed graphics and music that's just been added... Another thing I don't get; it's OK nicking BJ Rowan's slimy door, but to insert it as the only door available is idiotic. Megabyte's level 4 in the playthrough takes place at times within brown stone areas, meticulously decorated with brown columns, plants and is overall very Episode 6'ish. Slimy doors there are a no-go. Everybody knows.

      Current date/time is Sat Jul 24, 2021 11:06 am