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Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


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    Weltgericht Released

    Schabbs
    Schabbs
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    Weltgericht Released Empty Weltgericht Released

    Post by Schabbs Tue Jan 22, 2008 3:18 pm

    Mega Luigi and Mario Maniac have released 'Weltgericht'. There are 20 seamless levels that are extensive and well designed/decorated. Virtually all graphics have been changed as have the sounds and music. There are many code changes which include several new enemies, artefacts, extra keys, teleporters, exploding objects, timer display and textured floors/ceilings. It all blends well together. Available from http://www.brlowe.co.uk/Weltgericht.zip .

    Screenshots are at http://www.wolfenstein3d.co.uk/weltg_pics.htm .



    Brian.
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    lilmanjs
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    Weltgericht Released Empty Re: Weltgericht Released

    Post by lilmanjs Tue Jan 22, 2008 3:22 pm

    this is a good mod. now if only I could beat level 1.



    Weltgericht Released TeamAardwolfV2PNG
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    Valts
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    Weltgericht Released Empty Re: Weltgericht Released

    Post by Valts Tue Jan 22, 2008 3:41 pm

    I must say: levels is really good, its good mod.
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    SandieK
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    Weltgericht Released Empty Re: Weltgericht Released

    Post by SandieK Sun Jan 27, 2008 1:23 pm

    I really like this one so far.

    The only thing is landmines. In other mods, if a Nazi steps on a mine, he gets blown. In this one, he doesnt. Is that intentional?
    Dean
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    Weltgericht Released Empty Re: Weltgericht Released

    Post by Dean Sun Jan 27, 2008 1:36 pm

    It's additional coding to have it affect the guards as well as the player. I would say the guys didn't do it either because they didn't know how to or they actutally want it that way.

    But you are right it is inconsisitant if your looking for realism in a mod.

    The mod isn't too bad although the continuously repeating black sectors on the grass graphic they used became very wearing on the eyes for me.



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    SandieK
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    Weltgericht Released Empty Re: Weltgericht Released

    Post by SandieK Sun Jan 27, 2008 2:23 pm

    More a tactical thing than anything else. In a couple areas, mines are positioned so that its next to impossible that you can get through without triggering them. Unless the soldier on the other side does.
    Oh well.
    I can keep side stepping. Razz

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