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    Project: Wolf3d SNES version (Help Needed, or Being Cancled)

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    fireboy224
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    Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Fri Jul 13, 2007 12:55 pm

    ok I have been mapping from the SNES version from that to the PC. the only problem, I need the dog, the crown, and 2 new items to finish, Map 1-1 is finish and will be working on the others. the SNES did kick ass.

    Completion:
    Map 1-1:Done
    Map 1-2:Done
    Map 1-3:Done
    Map 2-1:Done
    Map 2-2:Done
    Map 2-3:Done
    Map 2-4:Needs a SoD sprite, other then that Done
    Map 3-1:Done, but need a code for Secret 4-5s
    Map 3-2:Working
    Map 3-5s:Working

    Need help on:
    -New sounds on the doors, push walls and the 1up orb.
    -Sprite Changes on the Dog, cross, small clip.
    -New items to be placed, the ammo box from SOD and a Backpack.
    -New Weapons to be placed, rocket launcher, flame thrower, and the ammo pickup
    -Making the Levels Continuous
    -Changing the Status Bar and the Face
    -Changing the Menus
    -Changing the Intermission screen
    -Changing Bosses to drop something
    -Changing teh music

    People who are helping me:
    -lilmanjs
    -WLHack


    Last edited by fireboy224 on Wed Jul 02, 2008 7:06 pm; edited 21 times in total

    lilmanjs
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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by lilmanjs on Fri Jul 13, 2007 1:04 pm

    I hope you do well with it. I can't wait.





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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Fri Jul 13, 2007 2:45 pm

    same here, the mapping is simple to do, its the sounds and **** that is hard.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Dark_wizzie on Fri Jul 13, 2007 9:46 pm

    is SNES the emulator? If it it, is, good luck. never seen a wolf3d in SNES.



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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Sat Jul 14, 2007 5:18 am

    yeah it's pretty old.. and ugly.. and not worth the play(?)

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Sat Jul 14, 2007 4:02 pm

    yea its short, not good, but still is a new mapping style. im doing it anyways. I just need allot of help

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Metal Overlord on Wed Jul 18, 2007 12:18 pm

    If I'm not mistaken, the maps in the SNES version are the same as those in the Mac-encounters, since the mac version's based off of the SNES version mapping-wise, so there's no use to do it, since there already is a TC that emulates the mac version as close as possible, with high-res graphics even.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Wed Jul 18, 2007 2:29 pm

    My upcoming TC will emulate the mac version only with different maps and graphics, it will be more like Laz Rujas's scenarios Smile
    And it will be released soon, after I finish 15 more levels >_<

    P.S.
    If anyone is interested to help, please pm me. Thanks Razz

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Metal Overlord on Wed Jul 18, 2007 3:14 pm

    Karharis wrote:My upcoming TC will emulate the mac version only with different maps and graphics, it will be more like Laz Rujas's scenarios Smile
    And it will be released soon, after I finish 15 more levels >_<

    P.S.
    If anyone is interested to help, please pm me. Thanks Razz

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    Sounds cool. You can never have enough of maps. Very Happy

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Dark_wizzie on Wed Jul 18, 2007 3:28 pm

    i can always help by beta test to test bugs.



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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Wed Jul 18, 2007 4:13 pm

    well im working on the maps. nad the things I lsited is stuff needed to be done, but not sure if possible to be done

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Wed Jul 18, 2007 11:05 pm

    Admin wrote:i can always help by beta test to test bugs.

    Will be great to have a beta tester or two, I will PM you when it'll be done (which wont be anytime soon since I work alone and I map really slowly.. That's why I needed more members to the team) I'll just post a thread soon about the game with some screenies Smile

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by WLHack on Fri Jul 20, 2007 2:10 pm

    @fireboy224 wrote:

    Need help on:
    -New sounds on the doors, enemies, dogs, push walls and the 1up orb.
    -Sprite Changes on the Dog, crown, small clip.
    -New items to be placed, the ammo box from SOD and a Backpack.
    -Making the Levels Continuous
    -Changing the Status Bar and the Face
    -Changing the Menus
    -Changing the Intermission screen
    -Changing Bosses to drop something
    -Changing teh music

    Okay... I can do most of this... I already know where to find
    the correct statusbar with the faces and I know how to code it right...

    Also I think I have the crown / clip /backpack sprites...
    And I can try to recreate the rats of Snes...

    Menus might be harder but I think I know how.

    Music / Boss changes I can do also and I think intermissions wouldn't
    be hard.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Sun Jul 22, 2007 12:35 pm

    @WLHack wrote:
    @fireboy224 wrote:

    Need help on:
    -New sounds on the doors, enemies, dogs, push walls and the 1up orb.
    -Sprite Changes on the Dog, crown, small clip.
    -New items to be placed, the ammo box from SOD and a Backpack.
    -Making the Levels Continuous
    -Changing the Status Bar and the Face
    -Changing the Menus
    -Changing the Intermission screen
    -Changing Bosses to drop something
    -Changing teh music

    Okay... I can do most of this... I already know where to find
    the correct statusbar with the faces and I know how to code it right...

    Also I think I have the crown / clip /backpack sprites...
    And I can try to recreate the rats of Snes...

    Menus might be harder but I think I know how.

    Music / Boss changes I can do also and I think intermissions wouldn't
    be hard.

    check my change it was the Cross not the crown

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Thu Jul 26, 2007 10:57 am

    UPDATE: the mapping process is goin great, untill I found a problem. On map 2-4 is chap2 boss, and the boss is trans grosse from SoD and drops a gold key. so how am I suppose to make the Wolf3d and SoD together?

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Dark_wizzie on Thu Jul 26, 2007 7:41 pm

    what do you mean by make them together?



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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by PicNic on Fri Jul 27, 2007 12:04 am

    @fireboy224 wrote:
    I need u to work with the others on the list, I want this to be complete and be the best Wolf Mod.

    well, it won't be surely the best mod.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by PicNic on Fri Jul 27, 2007 12:06 am

    Karharis wrote:My upcoming TC will emulate the mac version only with different maps and graphics, it will be more like Laz Rujas's scenarios Smile
    And it will be released soon, after I finish 15 more levels >_<

    P.S.
    If anyone is interested to help, please pm me. Thanks Razz

    Raziel A.
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    well can you also make the deluxe scenarios from laz rojaz to PC? please let it so, I always wanted to play these, but I dont have a mac Sad

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Fri Jul 27, 2007 1:14 am

    Wolfenstein3D Fan wrote:
    Karharis wrote:My upcoming TC will emulate the mac version only with different maps and graphics, it will be more like Laz Rujas's scenarios Smile
    And it will be released soon, after I finish 15 more levels >_<

    P.S.
    If anyone is interested to help, please pm me. Thanks Razz

    Raziel A.
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    well can you also make the deluxe scenarios from laz rojaz to PC? please let it so, I always wanted to play these, but I dont have a mac Sad

    Well, the mod I'm making is very similar to his Deluxe Scenarios games Razz
    I got some of his (Laz Rujas's) sprites and wall textures I only need to build the levels Razz but the project is on HOLD at the moment..
    So, you will have to wait and see Wink soon I'll post some screenshots and show you Smile

    -Karharis




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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by PicNic on Fri Jul 27, 2007 11:14 am

    Ok, has it the original graphics? or new? I hope new.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Sat Jul 28, 2007 8:02 am

    Wolfenstein3D Fan wrote:Ok, has it the original graphics? or new? I hope new.

    Almost all of the graphics are new Cool
    Some of them from Laz's Scenarios too Smile
    I'll post some screen shots soon.




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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Sat Jul 28, 2007 12:40 pm

    all im really doing is mapping teh stuff from SNES to PC without any Censored crap. if u want new textures, please make then urselfs.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Sat Jul 28, 2007 4:44 pm

    @fireboy224 wrote:all im really doing is mapping teh stuff from SNES to PC without any Censored crap. if u want new textures, please make then urselfs.

    He asked about my mod >_<
    sorry if we took over your thread for a sec...
    That's why I'm gonna post my screenshots soon Razz

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Sat Jul 28, 2007 6:02 pm

    Karharis wrote:
    @fireboy224 wrote:all im really doing is mapping teh stuff from SNES to PC without any Censored crap. if u want new textures, please make then urselfs.

    He asked about my mod >_<
    sorry if we took over your thread for a sec...
    That's why I'm gonna post my screenshots soon Razz

    -Karharis

    sorry. I just been having problems on map 3-1 so, that is y

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by PicNic on Sat Jul 28, 2007 11:53 pm

    @fireboy224 wrote:all im really doing is mapping teh stuff from SNES to PC without any Censored crap. if u want new textures, please make then urselfs.

    Right..

    @karharis I mean not the original? so mac version just new uniforms like astrostein for example?

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Sat Jul 28, 2007 11:59 pm

    Wolfenstein3D Fan wrote:
    @fireboy224 wrote:all im really doing is mapping teh stuff from SNES to PC without any Censored crap. if u want new textures, please make then urselfs.

    Right..

    @karharis I mean not the original? so mac version just new uniforms like astrostein for example?

    No, I don't use original graphics. I have NEW Mac Graphics from Laz Rujas's Deluxe Scenarios Wink Like I said if you'll be patient I will post some Graphics soon enough..

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by PicNic on Mon Jul 30, 2007 12:12 am

    right im patient. you said you will post it yesterday anyway did he gave it to you? Surprised or did you stole it?

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Mon Jul 30, 2007 12:17 am

    Wolfenstein3D Fan wrote:right im patient. you said you will post it yesterday anyway did he gave it to you? Surprised or did you stole it?

    Usually I don't steal... And if I do take someones Graphics I give them their credit.. I took some of the textures from the DHW forum. BrotherTank released a Zip file FULL of Macintosh Wolfenstein3D sprites\wall tiles
    and I mean LOTS of them, over 71+ textures (they only need some recoloring though...) Anyway I'm working on another project at the moment so the game is ON HOLD soon I will release the screenshots (I don't know exactly when, but soon enough..)

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by PicNic on Mon Jul 30, 2007 12:29 am

    oh ok. why on hold?

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Mon Jul 30, 2007 12:56 am

    Wolfenstein3D Fan wrote:oh ok. why on hold?

    Because I'm working on another game right now.. So I'm putting it On Hold for some time...




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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Mon Jul 30, 2007 3:07 pm

    ok enough talking about another project, if u want to talk, make ur own section please.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Tue Jul 31, 2007 2:31 am

    @fireboy224 wrote:ok enough talking about another project, if u want to talk, make ur own section please.

    Embarassed Sorry, I'll open a new topic soon Smile




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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Wed Aug 01, 2007 4:59 pm

    Karharis wrote:
    @fireboy224 wrote:ok enough talking about another project, if u want to talk, make ur own section please.

    Embarassed Sorry, I'll open a new topic soon Smile

    its ok, just I don't want this locked

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Dark_wizzie on Wed Aug 01, 2007 6:38 pm

    @fireboy224 wrote:
    Karharis wrote:
    @fireboy224 wrote:ok enough talking about another project, if u want to talk, make ur own section please.

    Embarassed Sorry, I'll open a new topic soon Smile

    its ok, just I don't want this locked
    bah. i wasn't reading this thread too much. being too busy.
    but maybe i must. not much posters in wolf3d haven. getting as desolate as ever :no:
    having lots of things to do...
    ill get back to bones alert as soon as i learn how to use creator. but being a stupid leaner like me, that can take some time. im serious. i can take up to like 4 months.....scratch



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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Sat Dec 15, 2007 1:56 pm

    Im sorry to bump this topic up but the Project is still going, it didn't stop. I just needed people to help.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Sun Dec 16, 2007 1:59 pm

    Give a shout if you need some help and I'll see what I can do, but I don't promise anything since I have started to work again and I work most of the week..




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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by TheUbermutant on Thu Dec 20, 2007 2:55 am

    Good luck!I can't wait for it to come out.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Sun Dec 23, 2007 12:33 pm

    Project help. What needs to be done
    *The mapping im taking care of now.
    *Coding for secret level (3-1 to 3-5s) and some other things
    *New items sprited and coded (backpack doubles ammo by 100 and 2nd pickup makes it 3rd (299) and Big ammo box from SOD)
    *Boss for 2-4 needs to be helped. (the first SOD boss)
    *The Menu, Status bar, and Weapons need to be helped on BIG time.
    * Music, I need to the SNES Wol3d Music if possible.
    *Making it continuous, like from level 3-1 to 2-1 and continue on.

    That is all.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Mon Mar 10, 2008 7:41 pm

    I hate Bumping the topic!

    Ok I might Stop this soon cause I haven't gotten any updates on who is helping me and such. All I have been doing is mapping from 1-4AM Seriously thats the only time I can map and stuff. I don't want to stop cause then all the time I have wasted and not getting any sleep (well I am just for school) So who is going to do what on my ToDo List?

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Nexion on Tue Mar 11, 2008 4:49 pm

    Can you post or send me the latest to-do list? I can help you with some stuff if I have some time left.

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Sat Mar 22, 2008 7:03 pm

    SNES Wolf3D Project. Is on Hold
    Reason:
    I haven't gotten any PMs from people who want to help. All I can do is Just Map, this isn't a Single Project, Its mostly a Multiple who ever wants to help thats all. Im going to still map, but no progress has been done, No Sprites for new Weapons and such or even having the Status bar work like the SNES. So Its on hold,

    Thank you

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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Wed Jul 02, 2008 7:04 pm

    SNES Wolf3D. Will Be Online Only....

    Only if I can get some help, I have been mapping this for a long time. and I do not want to say "This is Cancled" Because then all that time mapping and playing SNESwolf through the game. I need to make it work. I still need the status bar and Items and such working for this Like the game. I need help with some sprites from SoD on here. Also need this to be a SoD Style thing. If you played SNES Wolf3D you should know what I need to get done for weapons and such. I can't do this alone. Im just mapping this, and I feel like im wasting my time.



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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Thu Jul 03, 2008 3:44 am

    well if you're the one who's doing the source code, I think I can help you with the stat-bar. I think I have it somewhere..




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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Thu Jul 03, 2008 11:46 am

    @Raziel wrote:well if you're the one who's doing the source code, I think I can help you with the stat-bar. I think I have it somewhere..

    All im doing is mapping exactly like SNES wolf3D. I just need teh status bar and 2 items put in. Plus that boss from SoD, in the Green armor.



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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by Raziel on Fri Jul 04, 2008 2:27 am

    well, for that status bar to work properly you need some coding changes. Especially for the Item pickup function instead of a Score function..




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    Re: Project: Wolf3d SNES version (Help Needed, or Being Cancled)

    Post by fireboy224 on Sat Jul 05, 2008 12:55 pm

    @Raziel wrote:well, for that status bar to work properly you need some coding changes. Especially for the Item pickup function instead of a Score function..

    Right. Someone showed me that you can do that. I just need i worked out. Once I can get the maps fully finished (cause im half way there) I can send it over to the one who is helping and such. Place it together and finish it completely



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