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    Wrong Texture Display case specific?

    Falcon93
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    Wrong Texture Display case specific? - Page 1 Empty Wrong Texture Display case specific?

    Post by Falcon93 on Thu May 04, 2017 12:25 pm

    First topic message reminder :

    I have a bug holding up the release of my Demo. 
    I used the SOD Demo. No code changes made. 

    At first all is displayed correctly, later when coming back to an area a specific wall texture is displayed wrong, it shows a different wall, and it only does so on the those that run North South, the East West is displayed correctly. 

    I have maxed out objects and enemies, but that should not effect the wall textures right?
    I just checked the texutes in Chaos Edit to make sure that i didn't accidentally add a texute and thro off the placement. So thats not the issue. 
    anyone have any ideas?



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    Princess Peach
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    Wrong Texture Display case specific? - Page 1 Empty Re: Wrong Texture Display case specific?

    Post by Princess Peach on Thu May 04, 2017 7:38 pm

    Thanks Falcon! I think this link probably explains what's happening to you then:
    http://diehardwolfers.areyep.com/viewtopic.php?p=98530#98530

    I patched the SOD demo exe as an attachment if you want it (old savegames won't work in it though). Smile
    Falcon93
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    Wrong Texture Display case specific? - Page 1 Empty Re: Wrong Texture Display case specific?

    Post by Falcon93 on Fri May 05, 2017 2:00 am

    Awesome!
    Thank you. 
    Stangley enough I double double checked  WDC and there was a floor code error. 
    Odd as I just ran it through a check, but I must have made a mistake since then. 
    I will use that new EXE to avoid the error from other causes though.



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