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A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


5 posters

    Wolf Overdrive RELEASED!

    Thomas
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    Wolf Overdrive RELEASED! Empty Wolf Overdrive RELEASED!

    Post by Thomas Mon Dec 21, 2015 9:56 am

    After six months of hard work, I am proud to present you my 20th mod, WOLF OVERDRIVE: http://www.dropbox.com/s/nkjt1dt7fm275bk/wolf_overdrive.zip?dl=0

    This is my first release in a long while which features 100 % NEW levels - 48 of them, all made within the past six months. Andy did the coding.

    Screenshots - already posted in the What are you doing with Wolfenstein? thread:

    Wolf Overdrive RELEASED! WSHOT001_zps72ii3nfi
    Wolf Overdrive RELEASED! WSHOT004_zpswri5x24i
    Wolf Overdrive RELEASED! WSHOT002_zps8yivz6jj
    Wolf Overdrive RELEASED! WSHOT000_zpskxkcbkvn
    Wolf Overdrive RELEASED! WSHOT003_zps00kdybm6

    This is another one of those where it's all about the levels, with features being rather mandatory compared to what else is going on, but nevertheless... They accumulate a fine set of levels which I hope you will enjoy playing.

    All levels were made in a more open and expansive fashion. The only visible divide would have to be the first four levels, which follows - and also bookends once and for all - an idea from an old unreleased product of mine, Luger Me Now, but this is not as difficult or super-focused on not having any interesting guns. The main thing about this mod is to have fun while playing... There's plenty of challenge and difficulty as well, no doubt about it, but sometimes you just want to sit down and play a mod. Not muck around for ages looking for keys or triggers or what-have-you.

    With the release of Ipank7000's excellent sets earlier this year and last year I felt inspired to go out and do something with the original game once again as my previous mod was more slick and streamlined. Together with Gerolf and Serpens, whose sets I've played an awful lot over the past six months too, it's good to see that original Wolf is alive and well among members of all ages.

    As Andy is MIA any bugs you may encounter (I have not encountered any and have tested relentlessly, but you never know) I wouldn't know how to deal with. When the going gets too tough, though, feel free to contact me and I'll try and do my best.

    Anyway... There's a download link above which I hope works - never have I hosted my own mod before, but it's never too late to try that, now is it. Enjoy, people! :-)
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    Post by Guest Mon Dec 21, 2015 10:20 am

    20th mod?!?!?!  A huge congratulations on that!  I will definitely try playing this through over the holidays.
    Officer-Michael John
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    Post by Officer-Michael John Thu Dec 24, 2015 3:44 am

    Wow Thomas (Wolfer King) 20th mod! Congratulations! I playing a little and good than always!
    OzNoG
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    Post by OzNoG Sat Dec 26, 2015 4:31 am

    Great mod great colours great game play Cheers Thomas Smile
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    Post by Guest Wed Dec 30, 2015 4:15 pm

    I just finished level 40.  Very impressive work!  I haven’t played all 20 of your mods, but I think I can safely say this is by and large my favourite.  I’m not going to go into detail as I don’t want to provide any spoilers, but there is definitely some memorable stuff here (which is how I personally define a classic).

    I haven’t played the secret levels yet as I am saving those for dessert on New Year’s Day.  Looking forward to that!  Very Happy

    I did notice the dedication screen.  Just wanted to say thanks for that!
    Thomas
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    Post by Thomas Wed Dec 30, 2015 4:27 pm

    You're welcome. Impressed you went through all 40 levels already! And I hope you have fun with the secret levels. Very Happy

    The number 20 should be taken in moderation... I would say roughly between 5 or 10 of them are worth playing fully through.
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    Post by Guest Sat Jan 02, 2016 10:05 am

    The extra bronze key and elevator keycard still show up as gold and silver on the status bar
    linuxwolf
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    Post by linuxwolf Sat Jan 02, 2016 12:00 pm

    I didn't even notice that issue. Very Happy
    Thomas
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    Post by Thomas Sat Jan 02, 2016 12:01 pm

    It's not an issue per se... I just didn't care too much about that.
    ronwolf1705
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    Post by ronwolf1705 Sat Jan 02, 2016 2:59 pm

    Very recognizable. Laughing I solved that by just using another set of gold & silver keys. Razz



    Wolf Overdrive RELEASED! MMCS0206
    Thomas
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    Post by Thomas Sat Jan 02, 2016 4:27 pm

    That was what the point originally, too... But had tried that before... Haven't used locked elevators before, really enjoyed it... So why not. Slurrrpp It also had to do with a don't-mess-with-the-original-game-rule and my love/hate relationship with it.
    Officer-Michael John
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    Post by Officer-Michael John Thu Jan 07, 2016 12:09 am

    I like it a you mods.

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