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    Problem when picking up a custom weapon in Wolf4SDL

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    TheLoneSurvivor
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    Problem when picking up a custom weapon in Wolf4SDL

    Post by TheLoneSurvivor on Wed Aug 12, 2015 1:31 pm

    Whenever I pickup a custom weapon that I added, it works perfectly, like an original Wolf3D weapon, but when I pick it up it gives me all weapons in the game, and the weapon itself. The thing I do not like about this is now I have to place a custom weapon in a level where by that point you will have all original weapons, which kind of ruins what I wanted to do. I can provide my source code (I compile Wolf4SDL with Code::Blocks, so use that for compatibility purposes.) if needed.

    Thank you very much.

    Officer-Michael John
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    Re: Problem when picking up a custom weapon in Wolf4SDL

    Post by Officer-Michael John on Wed Aug 12, 2015 10:14 pm

    You deleted a config.wl6 file? You adding extra weapon sprite?

      Current date/time is Tue Dec 06, 2016 6:08 am