How do I add separate strafe controls to Castle Totenkopf SDL (using Dev Cpp)?
Add Doom-like strafing controls to Totenkopf SDL?
Number of posts : 11
Age : 31
Location : Canada
Job : NOC Network Analyst
Registration date : 2013-09-19
SDL is nice I admit, but I still find playing or designing a wolfenstein TC with original feel comes from the old school shooter days of dos and I would agree SDL players are spoiled. Half the fun of creating a wolfenstein game is going back to early 90's and upgrading the original code