Here is my fuel to the fire. Victory of Faith, my first mod in more than 2 years (see below) is now out. Andy did the coding which was flawless, of course, and this mod took me up and down but nevertheless has helped me get back on track in terms of making mods and maps again. This was started in December 2013 and finished off this week, but the lifeblood of this has been boiling for longer than that. Allow me to clarify below;
In my view, my last true release has been Thomas Wolfenstein 3-D. Anything conceived after this, whether it may have been in 2012 or 2014 is nevertheless closely related in spirit. The Iron Dream was a project I could not complete to my satisfaction at the time, so I gave up prematurely after making 7 levels, but the lifeblood of this particular project lives on in Victory of Faith. Likewise, as this mod uses the original Wolf’s storyline, albeit loosely, the 4 levels made for Spear of Destiny Mission Pack - Return to Danger which eventually morphed into a shareware map set entitled Guten Tag as a slightly pathetic afterthought are together with The Iron Dream's original levels included in this mod. Abandon III started off as an experiment, to see whether or not I still had any ideas in me after my longest break in Wolf modding ever, which took 10 months. This has also been edited into this mod.
Some of you may cringe at the very thought of playing some of my levels over again - but, the fact of the matter is that these are my projects and I am in full control of what I want to do with it. Many of the more freeform Abandon III levels have been edited to fit, and play out totally different than those of Abandon III. With the release of Victory of Faith, I would like to publicly dismiss and renounce the following projects:
The Iron Dream
In my view, as releases, these mods never existed. All mods were merely a playground for me, "drafts" somewhat, only released based on little patience (at the time) and an almost obsessive compulsive striving in having 20 mods out all in all. Though the first two are still readily available from the Dome, I prefer them taken down. Abandon III was self-released, I still cannot recall where it was uploaded and how, but all I know is that I removed the link two or three months after posting it. I am still unaware of the amount of publicity this got, and how many people played it, but nevertheless, it is no longer considered a true project in my mind as its maps appear in Victory of Faith – some pretty much as they appeared in Abandon III and some radically altered with ample reason.
The Iron Dream included maps from previous projects, including Wolf Overkill, along with the 8 new levels - the 7 originals plus 1 level from a discarded Spear map set also conceived after my map set had been conceived - in Victory of Faith, I have of course only used these 8 new levels. They suit the idea behind this project, Victory of Faith, which started with The Iron Dream. I could not see through the end back then. Stability in projects was a challenge for me then, a mod’s genesis and general idea would only stick with me for a month or even less. Countless starts and stops of various projects were taken between 2011 and 2013.
I am aware that the above mentioned sets appear in my Mapping Anthology’s chronology. Along with an old 2009 draft of Wolf Overkill, perhaps I should have reconsidered including these. But it is not something I look at with regret now – my only regret would be if people actually count these as official releases of mine, even after Victory of Faith has been released. I sincerely hope you all will respect my decision.
With this, I would also like to single out my mapping anthology as not being representative as such of my work. I worked out this massive document as an outlet, a pacifier of sorts, as it brought back fond memories of my past modding and mapping experience.
So for the first time in more than two years, I am glad to present to you my newest project.
This opus was written half a year ago. I have always regretted having released The Iron Dream, Guten Tag and Abandon III but I beg you to look at this project with fresh eyes - 37 out of the 60 levels are brand new and not used in anything before - and as mentioned, a handful of these maps are used in a wholly different fashion, some are hard to recognize (especially those from Abandon III)... Stylistically, maps differ as some were made in 2012 and some in 2015... Some I had more fun making than others... Episode 5, for example, was the first time in a long, long while where I was looking forward to making the next map, full with ideas and even being able to pop out more than 1 a day (which used to be standard)... I just had a ball making this, is all.
See for yourself; the style is, of course, close to the original but virtually all music, sprites and textures have been changed. A lot of sounds too. Quite frankly, I think all sounds are changed! It's much more slick and modern in terms of look - I thought I had to pull something off for once that isn't all vanilla. Additionally, I had no issues doing so, though this usually kills my inspiration.
That was all I had to say. I know it's been ages since I've put out anything proper, but I had to get back on the horse somehow after ten odd years of relentless mod making. I sincerely hope you'll enjoy playing this - competing with Ipank and Ron's newest mods is a tough task, but worth it!