@Nexion wrote:The more obscure the better.
Although i prefer more obscure, graphical stuff instead of mapset based sets. I like your approach and glad i'm not gonna see the usual victims all over again.
It could be more comments for my taste.The idea of using annotations is ok. Personally i'm not a big fan of it and its implementation, mainly because it covers the game/video and youtube being already laggy. Normally I tend to turn it off as soon as possible.
Talking is also hit or miss in most videos.
Maybe subtitles would be an alternative idea.Anyways, good luck with the upcoming ones!
Level 2 video is now public:
Out of your suggestions, I decided to try and include even more comments. I guess it worked, there was enough to say about this level to make twelve annotations. I can't guarantee the other levels will provide as many points of interest, though!
As for annotations, I pretty much have four options and they're all suboptimal. Spoken commentary? I don't trust my English and I have a speech impediment. Annotations? As you said. Subtitles? I'm not sure if people are going to notice that and enable them. Or I could put all the info in the video's description, with appropriate time links. For now I''d rather stay with annotations and try to make them as non-invasive as possible.
And of course I'm not going to stick to mapsets only. I still haven't decided what to play next, so if you know any interesting, obscure (as in not on Youtube yet) mod with plenty of modified graphics and sounds, go ahead and tell me! Or maybe I could try something from this wacky thing:
Thanks for the encouraging comments, I hope you'll find my future videos fun!