Compared to his later mods, Wolfenken's mapping appears a bit more 'patched together' and the pushwall design assumed two-space movement. Extraneous maps have been removed and small bug fixes have been made, thanks to Thomas' beta testing.
I personally enjoy the unique sounds Kenny used.
Get your Wolfenken here: http://www.wolfenstein3d.co.uk/modsvwx/WolfenkenSDL.zip
Here's Kenny's old website, courtesy of the Wayback Machine: http://web.archive.org/web/20020606205634/http://users.belgacom.net/kennox/wolfenstein.htm#levels
Last edited by Andy on Sun Dec 07, 2014 1:30 am; edited 2 times in total (Reason for editing : updated link)