Wolf3d Haven Forum

Please log in or register. Smile
Wolf3d Haven Forum

A friendly Wolfenstein 3D community, about Wolfenstein 3D, the game that gave birth to first person shooters...


    Weltgericht SDL Released

    Share

    Schabbs
    Extreme Wolfer
    Extreme Wolfer

    Male
    Number of posts : 3037
    Location : London, England.
    Job : Retired
    Hobbie : Playing Wolf3D/ROTT, eating out, travel, music, snooker
    Registration date : 2007-03-24

    Weltgericht SDL Released

    Post by Schabbs on Tue May 21, 2013 5:07 pm

    Weltgericht SDL Released
    Mega Luigi's and Mario Maniac's 'Weltgericht' has been converted to SDL by Andy Nonymous. There are 20 seamless levels that are extensive and well designed/decorated. Virtually all graphics have been changed as have the sounds and music. There are many code changes which include several new enemies, artefacts, extra keys, teleporters, exploding objects, timer display and textured floors/ceilings. It all blends well together. Available here. Vista/Windows 7-compatible.



    Brian.
    Cat Productions - mapper

    Andy
    Seasoned Wolfer
    Seasoned Wolfer

    Number of posts : 280
    Registration date : 2007-12-22

    Re: Weltgericht SDL Released

    Post by Andy on Sat May 25, 2013 7:37 am

    Porting this, testing it, and fixing the bugs was an eye-opening experience for me. The mod is packed with features and is quite enjoyable. Lots of teleportation use. Maybe I'm overstating the case, but to me it ranks with some of the bigger mods out there, except that it lacks originality in its components - art music and sounds were taken from many different sources and "blended together well" but to me it didn't detract from the gameplay experience.

    I worked on it on and off from November to April and to my knowledge all the bugs have been eliminated. Mega Luigi fixed up some art, and I noticed that the opening floor pattern no longer has the square seams in the grass, and the menu's gun no longer has remnants of the old red background. And Wolf4SDL's higher resolution has improved the look of the ceiling and floor textures immensely - something that stood out for me when working on this.

    So I think people should give the mod a look, even if they weren't impressed the first time.

    Some impressions of the DOS version:

    Weltgericht (DieHard Wolfers)

    Weltgericht (Wolf3d Haven)

    Post your thoughts on Weltgericht SDL in this thread!

    WolferCooker
    Hardcore Wolfer
    Hardcore Wolfer

    Male
    Number of posts : 1160
    Age : 26
    Location : Pennsylvania, U.S.A
    Hobbie : Video games (mostly PC)
    Registration date : 2010-09-24

    Re: Weltgericht SDL Released

    Post by WolferCooker on Sat May 25, 2013 9:22 am

    Playing this the first time in the DOS version sure made me open my eyes on how much the coding can be changed. Sure it lacks originality, but I don't care about that as long as the gameplay is great.

    Thank God I asked you to convert this to SDL Andy.

    OzNoG
    Wolf3d n00b
    Wolf3d n00b

    Male
    Number of posts : 3
    Age : 42
    Location : uk
    Registration date : 2009-04-10

    Re: Weltgericht SDL Released

    Post by OzNoG on Sat Apr 23, 2016 6:27 am

    Just started playing this mod, brilliant work I must say. Thanks for the conversion Andy Smile

    WolferCooker
    Hardcore Wolfer
    Hardcore Wolfer

    Male
    Number of posts : 1160
    Age : 26
    Location : Pennsylvania, U.S.A
    Hobbie : Video games (mostly PC)
    Registration date : 2010-09-24

    Re: Weltgericht SDL Released

    Post by WolferCooker on Sat Apr 23, 2016 8:43 am

    That was actually under my request to Andy. When you're done with this mod, make sure you play The Lost Relic and then the beta version of Shadow Genesis in that order. Big storyline between the mods.

    Sponsored content

    Re: Weltgericht SDL Released

    Post by Sponsored content Today at 3:02 am


      Current date/time is Fri Sep 30, 2016 3:02 am