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    changing pacman ghosts into odinary sprites


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    changing pacman ghosts into odinary sprites

    Post by Dark_wizzie on Sun Apr 29, 2007 1:30 pm


    Code Editing Tutorials
    Changing Pacmans into ordinary sprites

    Yes, it's time to get rid of Pac Man. It's a damn simple process.

    Open up WL_ACT2.C and do a search for "SpawnGhosts"(no quotes). What you should remove from the SpawnGhosts code are the following 3 lines:

    new->speed = SPDDOG;
    if (!loadedgame)

    Save and compile. Ghosts will no longer harm you, nor will they move.

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